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Best bone to attach a strap?
Posted: Mon Feb 20, 2017 2:03 pm
by CdtFox
Hey guys,
I've added one strap/cinch, and gloss/specular, to the SWRH phase 1 clone, it looks great in both Modtool and SWBFViewer, but igame, it looks that way:
I don't know what is the best bone to attach something like that :s Any idea?
Thx

Re: Best bone to attach a strap?
Posted: Mon Feb 20, 2017 5:12 pm
by Oceans14
Is this an addon via odf or actually exported as part of the unit model? I ask because it looks like it wasn't enveloped to the model. To answer your question though, I usually use bone_ribcage for things like that.
Re: Best bone to attach a strap?
Posted: Tue Feb 21, 2017 9:44 am
by CdtFox
Oceans14 wrote:Is this an addon via odf or actually exported as part of the unit model? I ask because it looks like it wasn't enveloped to the model. To answer your question though, I usually use bone_ribcage for things like that.
It's originaly a chunck of model i took and put it to another model. So no it's not an addon via .odf.
Re: Best bone to attach a strap?
Posted: Tue Feb 21, 2017 11:33 pm
by MissingTexture
I'd say bone_ribcage for the strap should work
Re: Best bone to attach a strap?
Posted: Wed Feb 22, 2017 7:21 pm
by Oceans14
If you did it in xsi then bone_ribcage is still your best bet, however you need to envelope the strap to that bone (select the strap, go to animate>set envelope, click yes to the popup, and then select the ribcage bone (expand the tree down to it beforehand so you can just click it). If you did it correctly the strap's vertices should turn blue.