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Vehicle Placement - No Respawn.

Posted: Tue Dec 12, 2006 11:14 pm
by PvtParts
Okay, so before you ask I've gotten placing the odfs into the map directly, so the vehicles dont respawn.

But, for anyone whos tried to place droidfighters, you may understand what I mean when I say they are difficult to place..appropriatly.

So, I was wondering, if there is any other method to place a vehicle into your map so that it will not respawn, and of course what this method is.

I was thinking it would have to pertain to the SpawnTime variable in the ZE object box.

Parts

RE: Vehicle Placement - No Respawn.

Posted: Wed Dec 13, 2006 3:45 am
by Qdin
well - PLACE it as an Object! :P

That's my cheesy workaround because I can NEVER get a vehicle to spawn or respawn :P so I just place them as a prop: they work perfect :wink:

RE: Vehicle Placement - No Respawn.

Posted: Wed Dec 13, 2006 4:00 am
by Penguin
why not just place them normally and set the spawn time to 99999

Posted: Wed Dec 13, 2006 7:57 am
by PvtParts
Yeah I've mastered the art of vehicle object placeing. Except, for like I said, flyers are a real pain (specifically the droidfighter) because they are totally deformed, and not necessarily in their landed position - meaning you have to sorta guess how high they go.


And Penguin, yeah my only worry was that they wouldnt spawn in the beginning. I just had never used the SpawnTime function and was unsure. But I realize, in the fact that vehicles spawn immediatly, even though the function by default has 45 given, that this concern was unfounded.

Thanks, I'll give it a try this afternoon (I'm about to go to school now)(