Noob Texturing Help (3ds Max)

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Lozza
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Noob Texturing Help (3ds Max)

Post by Lozza »

I looked over youtube but they weren't any help...

I've made a soccerball that looks pretty good in 3DS Max and I want to give it the black and white hexagon texture. I press 'm' to bring up materials and it comes up with a whole lot of grey spheres, what do I do next? I bought and registered the full version of 3DS max and I would really like to do something with it.
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Re: Noob Texturing Help

Post by DarthD.U.C.K. »

for me somehow both google and youtube show useable results when i search for it.....
3dsmax has a help with lost of tutorial too....
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Re: Noob Texturing Help

Post by Lozza »

DarthD.U.C.K. wrote:for me somehow both google and youtube show useable results when i search for it.....
3dsmax has a help with lost of tutorial too....
Hmmmmm, I thought you had to press 'M' to apply textures.
Sorry mate
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Re: Noob Texturing Help

Post by DarthD.U.C.K. »

you wont find a modeling program where you can assign textures by pressing just one button :P
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Re: Noob Texturing Help

Post by ANDEWEGET »

In the materials window in Max you can add maps/shaders(color, bump; phong, lambert etc) to your material. I cant remember for sure but i think you can just drag&drop your material on your object after that. You have to press a button called something like "View Material in Viewports" to see it in the Viewports.(Applies to Max 2009, dont know if they changed it since then).

All those grey spheres are material slots.
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Re: Noob Texturing Help (3ds Max)

Post by Battleffront_Conquer »

When using 3Ds Max, simply edit the material you want to apply to the object, and click and drag the material sphere to the object, it should apply the material to anything you have selected. You can even do this while having different faces selected, it will apply the material to the whole object, after you apply the material to the object you can select individual faces to have a different material. Or you can do it the hard way as demonstrated in this video: http://www.youtube.com/watch?v=qJY2OxTVhiY

Hope that helps
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Re: Noob Texturing Help (3ds Max)

Post by Lozza »

Battleffront_Conquer wrote:When using 3Ds Max, simply edit the material you want to apply to the object, and click and drag the material sphere to the object, it should apply the material to anything you have selected. You can even do this while having different faces selected, it will apply the material to the whole object, after you apply the material to the object you can select individual faces to have a different material. Or you can do it the hard way as demonstrated in this video: http://www.youtube.com/watch?v=qJY2OxTVhiY

Hope that helps
Well I followed the instructions on the video but I still can't get it to work, To apply the material do you have select what polygons you want textured, cause I want my whole soccer ball textured into a checkered look but when I drag and drop it has the 'can't do' sign. Is it easier if I just flatten the object into UV?
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Re: Noob Texturing Help (3ds Max)

Post by Battleffront_Conquer »

First what version of 3ds max are you using?
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Re: Noob Texturing Help (3ds Max)

Post by Lozza »

3DS Max 2010 Registered, I got it yesterday online
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Re: Noob Texturing Help (3ds Max)

Post by Battleffront_Conquer »

Nevermind then, 2010 is WAY too different than the version I use, they made it really [Watch your language, -Staff] after 3Ds Max 8
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Re: Noob Texturing Help (3ds Max)

Post by Lozza »

Battleffront_Conquer wrote:Nevermind then, 2010 is WAY too different than the version I use, they made it really [Watch your language, -Staff] after 3Ds Max 8
: ( well I guess my brain is too weak to handle 3ds 'textural side' on the spot, I'll spend a day and really look into it. Thanks anyway
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