Naboo: Lake Country
Posted: Thu Jan 06, 2005 3:36 pm
After betatesting in a German forum (and translating the story into English) I think I can publish the first non-beta version:

"From water we're born, in fire we die. We seed the stars."
Entry by A-67, soldier of the Advance Recon Commando
"Maybe it wasn't nevertheless a good idea to buy a used YT-1300 of a dealer from Theed. Admitted, the idea of KK-367 to use it for camouflage was one hundred per cent. With the Republic Ship we would probably never find the group of Droids of the separatists, which have landed on Naboo recently according to reports of natives. However, when the ion drive od the YT broke a half standard hour later, I was beginning to have my doubts. We had to make an forced landing, but could rescue us and the speederbikes. When it also began to rain, we hid the speederbikes fast at the edge of a lake and saved ourselves on a peninsula with protecting ruins in the middle of the lake, where we put up our camp. When I fell asleep, it still rained . I was waked up early by our scout. In the sunlight you could see the whole extents of the rain: our peninsula had transformed into a genuine island, both entrances had disappeared under the lake swollen strongly by the endless rain.However, the entrance from a destroid large temple lies only one meter under water, and that to our Speederbikes should be easily crossable by our jet troops. But we should hurry , I already hear the monotonous hum of a MTT of the seperatists...
"
First: Sorry for my bad English
Well, I wanted a map with one big fight, only infantries and a few speederbikes. I added the mtt and I think, it's not so bad. You have to see the AI driving it
.
There are still four bugs. er..no, lets say three. well, two . no, one
.
Real bug: clipping mistakes, thread "water problem", I couldn't fix it but I don't think, it doesn't bother much.
Non-real bug: A hub for the mtt was too small for it. So the AI drives to this place and then gets out. But because the AI can't shoot with the mtt (resp. the shoot the ground), it's the best thing they can do: a massive cp near the main fight the enemies can't capture. So: It's not a bug, it's a feature
.
Missing: Flythrough video, it's already big enough.
Map: I cretaed one with the height map, but it didn't fit
. Well, i have no real 2d program atm, so I think it's better that you can't see it
. If anybody wants to make it, I'll give him the height map, but I don't think anybody wants to, do you?
http://www.honoghr.com/Seenland.exe
PS: 'Seenland' is the German name, but if I change it, it's not compatible any more, is it?
PPS: Don't download before 20:30, im still uploading
.
PPPS:
I think, it's well-balanced in sp, but i don't know what it will be like in mp, if in the mtt there's a human pilot.
"From water we're born, in fire we die. We seed the stars."
Entry by A-67, soldier of the Advance Recon Commando
"Maybe it wasn't nevertheless a good idea to buy a used YT-1300 of a dealer from Theed. Admitted, the idea of KK-367 to use it for camouflage was one hundred per cent. With the Republic Ship we would probably never find the group of Droids of the separatists, which have landed on Naboo recently according to reports of natives. However, when the ion drive od the YT broke a half standard hour later, I was beginning to have my doubts. We had to make an forced landing, but could rescue us and the speederbikes. When it also began to rain, we hid the speederbikes fast at the edge of a lake and saved ourselves on a peninsula with protecting ruins in the middle of the lake, where we put up our camp. When I fell asleep, it still rained . I was waked up early by our scout. In the sunlight you could see the whole extents of the rain: our peninsula had transformed into a genuine island, both entrances had disappeared under the lake swollen strongly by the endless rain.However, the entrance from a destroid large temple lies only one meter under water, and that to our Speederbikes should be easily crossable by our jet troops. But we should hurry , I already hear the monotonous hum of a MTT of the seperatists...
"
First: Sorry for my bad English
Well, I wanted a map with one big fight, only infantries and a few speederbikes. I added the mtt and I think, it's not so bad. You have to see the AI driving it
There are still four bugs. er..no, lets say three. well, two . no, one
Real bug: clipping mistakes, thread "water problem", I couldn't fix it but I don't think, it doesn't bother much.
Non-real bug: A hub for the mtt was too small for it. So the AI drives to this place and then gets out. But because the AI can't shoot with the mtt (resp. the shoot the ground), it's the best thing they can do: a massive cp near the main fight the enemies can't capture. So: It's not a bug, it's a feature
Missing: Flythrough video, it's already big enough.
Map: I cretaed one with the height map, but it didn't fit
http://www.honoghr.com/Seenland.exe
PS: 'Seenland' is the German name, but if I change it, it's not compatible any more, is it?
PPS: Don't download before 20:30, im still uploading
PPPS: