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Posted: Wed Jun 29, 2005 9:34 am
by Leviathan
But Fett family's members do not have Clone troopers' "wing" on their helmet...

Posted: Wed Jun 29, 2005 9:48 am
by Gynt_Ryles
No, but I never said he would be accurate, did I?

I see what you mean. I geuss fred made a new model for him.

Posted: Wed Jun 29, 2005 9:53 am
by Leviathan
I hope too...

Posted: Thu Jun 30, 2005 12:08 am
by Astute
hmm, thats a little different than my flamethrower, wish i had used that effect though.

Posted: Fri Jul 01, 2005 7:38 pm
by Gynt_Ryles
I just found this great thread at LA:
http://forums.lucasarts.com/thread.jspa ... &tstart=25
It includes what was left out/changed in some of the original maps, red ARCs, the Bothan Spy, and the Clone Commander.
http://www.gamespot.com/xbox/action/sta ... ml?page=46
(yellow clone commander, or maybe an early pilot)
http://www.gamespot.com/xbox/action/sta ... ml?page=48
(the original sharpshooter)
http://media.xbox.ign.com/media/617/617 ... 13928.html
Ahh, my favorite. Your friendly CP was originally blue!

Fred, is there any slim chance any files have survived regarding the blue CPs?

Posted: Sat Jul 02, 2005 8:26 am
by Leviathan
But why did Pandemic Studios decide to remove the original Theed map ? :(

Posted: Sat Jul 02, 2005 5:02 pm
by RDST
interesting now howd you come upon these pics?

Posted: Sat Jul 02, 2005 8:30 pm
by Grievous
Well the topic starter said he went over all screens he could find of the game in-development. Not that hard really.

Posted: Sun Jul 03, 2005 11:02 am
by Leviathan
The Clone Sharpshooter was originally black ? (Or is it my screen ?)

Posted: Sun Jul 03, 2005 11:40 am
by Grievous
It's not your screen...

Posted: Mon Jul 04, 2005 9:06 am
by Leviathan
OK, thanks !... :D

Posted: Mon Jul 04, 2005 10:01 am
by Qdin
well, I can see how much they removed. and I'd prefer to see MY team as green CP's - and NOT blue :wink: lol

too bad they removed some maps :cry: they COULD just attach them to the patches instead :wink: and as I say:
What they missed, we're gonna mod :P ยด

and look at the bright side: then SWBF2 is gonan be REALLy awesome :P :P :P

Posted: Mon Jul 04, 2005 11:29 am
by Leviathan
What they missed, we're gonna mod
Are you sure of that ? :) (You will have to watch SWBF first trailers several times, look at first posted screen-shots to be able to re-create cut maps...)

Posted: Mon Jul 04, 2005 11:39 am
by Gynt_Ryles
A simple way to make Theed right would to be to remove the gates in front of the palace. That would make it more like the Theed in the original trailer. The best way to see it is on the bonus disk of the OT DVDs. This way you can see it a lot biger on your TV, and if you remote has the step feature, watch it frame by frame (not technically, but it goes in fractions of seconds).

Posted: Mon Jul 04, 2005 11:49 am
by Leviathan
Yes, but you also need to watch old screen-shots of the original Theed's map... (On Gamespy, LucasArts, etc...) Next, you will have to imagine a "map" of Theed using these screenies, before creating this world...

Posted: Sat Jul 09, 2005 1:23 pm
by Leviathan
Indeed, the original Clone Sharpshooter was blue !... (And not black...)

Posted: Tue Aug 02, 2005 12:28 pm
by Gynt_Ryles
Psych0fred, I'm sure you're busy with SWBF2, but it's been a little too long since the last update.

Posted: Thu Aug 04, 2005 7:06 am
by Qdin
ok, good to know :wink:

Its actualyl kinda sad, that they arent gonna release Mod Tools :cry: is there a special reason for that..?

Posted: Thu Aug 04, 2005 7:59 am
by Bobafett16
How do you know that there not releasing mod tool's?
can't you still use ZEROEDITER? :D :?

Posted: Thu Aug 04, 2005 11:21 am
by BeBop
Zeroeditor probably won't be compatible with SWBF2 if they've changed the engine. They would need to update zeroeditor.