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Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 10:42 am
by Xavious
AgentSmith_#27 wrote:but I think RepsSharpshooter made Red vs Blue sides.
They're called Red vs Blue sides, but they don't actually have anything to do with Halo.
Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 2:01 pm
by Culvar
AgentSmith_#27 wrote:I'd assume you'll be adding the teleporters?
Yup. I just need to fix the collisions to the ramps on the bases. You can't walk up one. The other one you fall through
Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 3:26 pm
by AgentSmith_#27
Sounds very cool, I don't own halo and haven't played in a few years, but I remember Blood Gulch fairly well, it was like the only map I could kill people on

(I suck with game pads) Are you going to try adding warthogs or anything? Also, my opinion on the sides in short is: Halo weapons: necessary, halo player models: unnecessary
Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 4:28 pm
by LordTurgon
Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 4:57 pm
by RogueKnight
Those appear to be ripped, so would be illegal here.
Re: Halo based Blood Gulch map
Posted: Sat Jul 10, 2010 5:56 pm
by Culvar
RogueKnight wrote:
Those appear to be ripped, so would be illegal here.
Even if it wasn't it would probably be too high poly anyways. plus I was wanting to use the armor from the first game, the Mark V.
Re: Halo based Blood Gulch map
Posted: Sun Jul 11, 2010 1:19 am
by Nova Hawk
Lol Dude, you should so have the members of Red vs Blue on this map seeing as how this is their home base and everything. But I know that's a lot to ask so I'm not expecting it but it would be cool to see.

Re: Halo based Blood Gulch map
Posted: Tue Jul 20, 2010 6:03 am
by Anakin
maybee you can add both for example the rep era = Star Wars Sides and galaktical civil war = Halo Sides
Re: Halo based Blood Gulch map
Posted: Tue Jul 20, 2010 1:04 pm
by Culvar
Yea, REP is just going to be the default BF1 style troopers.
Re: Halo based Blood Gulch map
Posted: Thu Jul 22, 2010 11:22 am
by VinceXD
That look like the best ever map i ever seen !
When wil be the release?
And if you need beta tester i'm here ! :maulsaber:
Sry for bad english i'm french
Re: Halo based Blood Gulch map
Posted: Thu Jul 22, 2010 12:57 pm
by Anakin
VinceXD wrote:
[...]
Sry for bad english i'm french

you musst not say sorry for this. they won't bann you because of bad english mon dieu other wise they would have bann me after my first post

Re: Halo based Blood Gulch map
Posted: Thu Jul 22, 2010 5:46 pm
by Culvar
VinceXD wrote:That look like the best ever map i ever seen !
Meh, It really isn't that great. The canyon's linear nature makes it hard to get a fun CP setup out of it. Any ideas would be appreciated.
VinceXD wrote:When wil be the release?
When I decide it is fun to play and isn't buggy/unpolished.
VinceXD wrote:And if you need beta tester i'm here ! :maulsaber:
I was going to make a public beta, minus sides. I know if I add the sides in the beta it would just be a "Get the full version early" thing.
VinceXD wrote:Sry for bad english i'm french
No problem.
EDIT:
Thinking up balanced sides.
Bold=UNSC
Italicized=Covenant
None=Both
Bold Italicized Underline=Unit Class
Elite Minor/Marine Rifleman
Brute Plama Rifle/
MA5B Assault Rifle
Plama Grenade/
Fragmentation Grenade
Health/Ammo
Outcast Elite/POA Crewman
Plama Pistol/
M6D Magnum
Plama Pistol Overcharge/
Fusion Cutter(New Model?)
Major Elite/Marine ODST
Elite Plasma Rifle(dual)/
M7 Caseless SMG
nothing/
M6D Magnums(dual)
Detpacks
Re: Halo based Blood Gulch map
Posted: Fri Jul 23, 2010 4:55 am
by VinceXD
A covenant side will be awesome !
And also a ashort range attack , like a knife but with the "crosse" (french word)
On xbox this attack what the B button i think
And a fps view for vehicules .
And for covenant heavy trooper , a hunter ( french name in halo) the big blue covenant
That's my idea
I don't care if it's not fun , can you just realease and aplha beta?
Or screenshot?
And i remember of an halo mod for bf1 who change all the rebel side by halo trooper : master chief, normal soldier , odst trooper.
Re: Halo based Blood Gulch map
Posted: Sat Jul 24, 2010 8:39 pm
by Culvar
EDIT:
A WIP Marine. Posted a reply in the Copyright topic about whether the textures cross the rules. If so the textures will have to be replaced.....

Creds to:
Pandemic for the Imp Officer
Bungie,Gearbox, and Microsoft for the Marine texture
VinceXD wrote:
And also a ashort range attack , like a knife but with the "crosse" (french word)
Um.....no.
VinceXD wrote:
And a fps view for vehicules .
I currently have no vehicle models, and surely no FP models.
VinceXD wrote:
And for covenant heavy trooper , a hunter ( french name in halo) the big blue covenant
Why even have a heavy trooper? There are no vehicles atm. Plus I'd like to see slicing used more.
VinceXD wrote:
I don't care if it's not fun , can you just realease and aplha beta?
Nope. I'm not going to release a crappy half-finished Alpha. It's obious you just want to play it early, and don't want to help find and glitches or gameplay faults.
VinceXD wrote:
Or screenshot?
I'll have some WIP shots up soon.
Re: Halo based Blood Gulch map
Posted: Sat Jul 24, 2010 11:48 pm
by sim-al2
I don't know, the face looks flat and the pieces that are attached to him don't look very real, but I can't really point out why, but the meeting of the textures around the waist clash.
Re: Halo based Blood Gulch map
Posted: Sun Jul 25, 2010 12:14 am
by Culvar
sim-al2 wrote:I don't know, the face looks flat
Default Luke face.
sim-al2 wrote:the pieces that are attached to him don't look very real
I was going to try and improve that with a normal map. There aren't many good references for the H1 marine.
sim-al2 wrote:and the meeting of the textures around the waist clash.
I added some blur. Does that help it any?
Also, a ZE pic of the WIP:

Re: Halo based Blood Gulch map
Posted: Sun Jul 25, 2010 12:27 am
by sim-al2
Ok, I was only looking from the front, much better from an angle. Map looks good!

Re: Halo based Blood Gulch map
Posted: Sun Jul 25, 2010 1:06 am
by Nova Hawk
Wow, that looks really good. I can't wait to do a battle in the classic Blood Gulch map. I've always loved that one.
Re: Halo based Blood Gulch map
Posted: Sun Jul 25, 2010 11:40 am
by Culvar
Marine no longer using textures from Halo.

Re: Halo based Blood Gulch map
Posted: Sun Jul 25, 2010 11:44 am
by VinceXD
AWESOME !
I love that skin , it's could be the captain?
And with the same boddy but with diferrent head you should make normal trooper with assault gun