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IMP mod

Posted: Tue Nov 18, 2008 4:41 pm
by Deviss
well basicly this mod modify the models of someone units and weapons and the weapon's odf for example the shotdelay and others specially of the award weapons here a few:

Stormtrooper - 1° unit
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* rifle
* pistol
* thermaldetonator

Sandtrooper - 2° unit
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* rocket launcher
* rifle
* mine dispenser

Scout trooper - 3° unit (i am trying than this unit have the storm trooper model but with gogs visor and ande backpack but i haven't anyone teach me to add addon mesh chunks to units yet)
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* sniper rifle
* pistol
* autoturret

AT-AT Pilot - 4° unit (inmune to mines)
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* shotgun (flechette model)
* pistol
* fusion cutter (how hp_fire2)

TIE Pilot - 5° unit
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* arccaster (e11s model)
* pistol
* wrist rocket

EVO Trooper - 6° unit
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* mortar launcher
* pistol
* fusion cutter (how hp_fire2)

MY Sandtrooper - 7° unit
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* rifle
* pistol
* powerup dispenser

Darktrooper - 8° unit (with shield the same the clone commando)
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* chaingun (searching this lol)
* pistol
* timebomb

AT-AT commander - 9° unit (health regeneration)
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* bulldog
* rifle
* buff damage

note: i will add the credits when the mod is finished
* need help with a chaingun model
* need help for to learn how add addon mesh chunks to an unit model

Re: IMP mod

Posted: Tue Nov 18, 2008 5:41 pm
by Delta-1035
* need help with a chaingun model
which model do you nedd?

Re: IMP mod

Posted: Tue Nov 18, 2008 5:50 pm
by Deviss
Delta-1035 wrote:
* need help with a chaingun model
which model do you nedd?
a chaingun for example the underhand of caleb1117 is too much down i need a chaingun more up lol, will be perfect a chaingun the same high to the rifle

Re: IMP mod

Posted: Tue Nov 18, 2008 8:38 pm
by obiboba3po
cool i like this :yes:

Re: IMP mod

Posted: Tue Nov 18, 2008 8:38 pm
by Deviss
obiboba3po wrote:cool i like this :yes:
very thanks :D

Re: IMP mod

Posted: Wed Nov 19, 2008 7:51 am
by Guest
looks nice, especially the evo trooper

however i suggest you to make it not as a side mod, but a map, you could just take a shipped map and add your sides, for example mustafar, or deathstar, or polis massa

and i suggest giving them more weapons, like t21 or flechette (i think its in BFP) for the evo trooper
or you could make an e11 carbine (a standard e11 without aimpoint) and give it to the officer

Re: IMP mod

Posted: Wed Nov 19, 2008 8:11 am
by Deviss
negah wrote:looks nice, especially the evo trooper

however i suggest you to make it not as a side mod, but a map, you could just take a shipped map and add your sides, for example mustafar, or deathstar, or polis massa

and i suggest giving them more weapons, like t21 or flechette (i think its in BFP) for the evo trooper
or you could make an e11 carbine (a standard e11 without aimpoint) and give it to the officer
wow thanks for the ideas :D the flechette is added, and the T-21 could will be the weapon of the AT-AT Commander

Re: IMP mod

Posted: Wed Nov 19, 2008 5:22 pm
by Guest
also, you could add a nova trooper like some elite class (and you can call it an "elite IMP mod" then :P ) or just instead of the standard stormtrooper

Re: IMP mod

Posted: Wed Nov 19, 2008 5:29 pm
by Deviss
negah wrote:also, you could add a nova trooper like some elite class (and you can call it an "elite IMP mod" then :P ) or just instead of the standard stormtrooper
which is the nova trooper?? i never heard of this lol

Re: IMP mod

Posted: Wed Nov 19, 2008 5:42 pm
by GangsterJawa
I likey the sandtrooper and EVO trooper :maulsaber:

Re: IMP mod

Posted: Wed Nov 19, 2008 5:46 pm
by Deviss
GangsterJawa wrote:I likey the sandtrooper and EVO trooper :maulsaber:
you can find the EVO trooper sources HERE, credits to Daveth23 :D

Re: IMP mod

Posted: Thu Nov 20, 2008 9:23 am
by Guest

Re: IMP mod

Posted: Fri Nov 21, 2008 5:03 pm
by Deviss
please lock this post, i am working on a new mod with this mod incluided