Low-Res geometry

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Ty294
Sergeant Major
Sergeant Major
Posts: 247
Joined: Thu Mar 12, 2009 10:28 pm
Projects :: Various
Location: Minnesota

Low-Res geometry

Post by Ty294 »

Ok, how do I get rid off this low-res? It makes my maps look crappy.
example.jpg
Here's my sky file:
Hidden/Spoiler:
SkyInfo()
{
FogColor(128, 128, 128);
FogRange(0.000000, 3000.000000);
NearSceneRange(60.0, 150.0, 75.0, 200.0);
FarSceneRange(300.000000, 1000.0);
AmbientColor(78, 87, 91);
TopDirectionalAmbientColor(67, 63, 87);
BottomDirectionalAmbientColor(107, 71, 46);
VehicleAmbientColor(58, 67, 70);
Enable(1559);
FogRamp(3);
}

SunInfo()
{
Angle(145.000005, 150.000000);
Color(210, 200, 190);
ShadowColor(210, 200, 190);
Texture("");
Degree(0.000000);
BackAngle(210.000042, 0.000000);
BackColor(0, 0, 0);
BackDegree(0.000000);
}

DomeInfo()
{
Angle(190.000005);
Ambient(256.000038, 256.000038, 256.000038);
Filter(1);
Threshold(50);
Intensity(50);

Softness(1);
SoftnessParam(60);

XBOX()
{
TerrainBumpTexture("tat1_bump", 1.0);
}
PC()
{
TerrainBumpTexture("tat1_rock", 1.0);
}


DomeModel()
{
Geometry("kas2_sky_dome");
Reflect();
}
DomeModel()
{
Geometry("geo_sky_dome_rim");
Offset(10.0);
MovementScale(0.995);
}
DomeModel()
{
Geometry("kas1_moon");
Offset(5.0);
MovementScale(0.995);
Reflect();
}

LowResTerrain()
{
Texture("tat1_rock");
DetailTexture("tat1_rock");
DetailTextureScale(0.5);
PatchResolution(8);
MaxDistance(2000);
FogNear(30000.0);
FogFar(40000.0);
FogColor(0,0,0, 128);
}
}
MileHighGuy
Jedi
Jedi
Posts: 1194
Joined: Fri Dec 19, 2008 7:58 pm

Re: Low-Res geometry

Post by MileHighGuy »

http://www.gametoast.com/forums/viewtopic.php?t=236

edit: we still doing the medeival thing?
Ty294
Sergeant Major
Sergeant Major
Posts: 247
Joined: Thu Mar 12, 2009 10:28 pm
Projects :: Various
Location: Minnesota

Re: Low-Res geometry

Post by Ty294 »

LOL, I don't know.
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