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How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 10:31 am
by terrier39
How do you give textures alpha? I've seen it done on a few maps, so I know it's possible. Do you need to add a .option for the .tga file or do you need to hex-edit the mesh? I've tried adding -alpha XXX line to a .option, but other than that, I'm stumped.

Help/advice anyone?

Re: How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 10:37 am
by Coley
Do you mean how to add "holes" in the cloth, for example?
That would be in the FAQ...

And welcome to gametoast :D (first)

Re: How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 11:05 am
by terrier39
No, I mean semi-transparent, like coloured glass.

BTW thanks for the welcome.

Re: How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 11:07 am
by Coley
Am I allowed to know what you mean with colored glass?
I always thought you can color with a photoprogramme.

Re: How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 11:27 am
by DarthD.U.C.K.
terrier39 wrote:No, I mean semi-transparent, like coloured glass.

BTW thanks for the welcome.
thats one and the same, it all depends on how strong youmake the alphachannel of the texture

Re: How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 11:41 am
by Coley
Yeah, I was right with my first reply :music:

Re: How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 12:43 pm
by terrier39
Coley wrote:Yeah, I was right with my first reply :music:
Sorry, I think you misunderstood what I said. Maybe coloured glass was a bad example.

Thanks to DarthD.U.C.K for the alpha channel information, but how do I go about giving a texture an alpha channel.

Now I'm getting somewhere!

Re: How do you give textures alpha (transparency)?

Posted: Sun Jan 10, 2010 12:53 pm
by Maveritchell
terrier39 wrote:Thanks to DarthD.U.C.K for the alpha channel information, but how do I go about giving a texture an alpha channel.
Coley wrote:That would be in the FAQ...
Just like he posted. It's under the "skinning" subheading. While it'll be a slightly different procedure for any given image-editing software, the concept is the same.

Re: How do you give textures alpha (transparency)?

Posted: Mon Jan 11, 2010 4:16 am
by terrier39
Thanks everyone for your help, I should be able to do it now.