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Collision
Posted: Tue Apr 24, 2007 9:08 pm
by YankFan1950
I'm not sure if this should go in the XSI thread but I do not have XSI but this object has no collosion how can I add collision using the odf
The object is cis_fly_fedcoreship
here is the odf
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "geo_bldg_fedcoreship.msh"
[Properties]
Label = "Assault Ship"
GeometryName = "geo_bldg_fedcoreship"
CollisionScale = 100.0
RE: Collision
Posted: Tue Apr 24, 2007 10:17 pm
by trainmaster611
I'm not sure but I think you can only add it in XSI or add invisible objects behind the interior of the ship and link them

RE: Collision
Posted: Tue Apr 24, 2007 11:41 pm
by FragMe!
try removing -nocollision from the geo_bldg_fedcoreship.msh.option file
RE: Collision
Posted: Wed Apr 25, 2007 5:00 pm
by phazon_elite
Wouldn't adding the msh.option file also work? In msh, it says -keepcollision.
- EP-000782
RE: Collision
Posted: Wed Apr 25, 2007 5:04 pm
by YankFan1950
in msh.optioon it says nocollision so i just delted that line but I haven't tested it yet.
RE: Collision
Posted: Wed Apr 25, 2007 7:40 pm
by YankFan1950
srry for the double post but i took out the line that said -nocollision in the msh option and nothing happened so what should do now
RE: Collision
Posted: Wed Apr 25, 2007 9:12 pm
by YankFan1950
ok thx psych0fred
RE: Collision
Posted: Thu Apr 26, 2007 9:29 pm
by trainmaster611
Do you guys remember that moncalamaricapship.msh or whatever it was....the unused Rebel cap model, would this technique work for giving it collision?
