Dathomir Exile's Revenge *RELEASED*

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EGG_GUTS
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Dathomir Exile's Revenge *RELEASED*

Post by EGG_GUTS »

Here it is finally!

Enjoy! :D

WIP: http://www.gametoast.com/forums/viewtop ... =29&t=9872

Readme
Hidden/Spoiler:
Map Name: Dathomir Exile's Revenge

Made By EGG_GUTS

This is map 1 of 3 in my War Of Dathomir Map Pack.
--------------------------------------------------------------------------------------------
INSTALLATION:

1) Unzip the download and copy the folder (DER)

2) Go to the folder My Computer.

3) Go to Program Files (the Folder, Not the start menu)

4) Go to Lucasarts.

5) Go To Star Wars BattleFront 2

5) Go to Gamedata.

6) In Gamedata, Right-Click to make a new folder.Right click on the
folder and rename it to "addon" if you dont already have an addon folder.

7) Paste in the Folder (DER)
----------------------------------------------------------------------------------
As far as modifying this map is concerned, don't. This took me a long time to make,
And I don't want noobs trying to take credit for my work.

Credits...(In No Particular Order)

Talibanman - Rebel Skins
Squipple - Assets
Teancum - Heroes Side.
Teancum, Vyse, Qdin - Kotor Side
MasterSaitek009 - Force Stasis & Punch
OOM-9 -DC15 Carbine
Syth - BH assets

Beta Testers:
Darth_Z13
=AOX=Durge
{WRL} Bly
AlexSecura
lieutenantcoda
-----------------------------------------------------------------------------------
Minor Bugs: Karniss/Jar-Jar's rifle/dathomiriens have no sound or announcer.
-In CW there is sound but there is no music until you get into an AT-RT. And Stops when you die as a hero. Then restarts when you spawn as a hero. Weird, I know.
-Some texture on the bridge comes up grey at differant angles
-OOM-9 sometimes uses the default droid explosians
-Grenades Go threw the bridges
-Some objects don't have low1 meshes or TGAs so from far away they will disapear or change color
-I couldn't get the sound working for the AT-RTs and AT-STs so they are soundless also
-I can be a bit laggy to unbeliveably laggy depending on your Computer due to the rain and fog
-----------------------------------------------------------------------------------
Legal Information
If this map damages your game, I will not be held responsible. These Files are Shareware,
and cannot be sold for any profit.

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.


If you have any questions/concerns you can reach me at ([email protected]/EGG_GUTS(Filefront)/EGG_GUTS(Gametoast Username)


(Readme Template created by Snork)

DOWNLOAD

-EGG_GUTS

PS. Pics in the WIP and Zip.
Last edited by EGG_GUTS on Sat Nov 03, 2007 9:28 pm, edited 3 times in total.
AlexSecura
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Re: Dathomir Exile's Revenge *RELEASED*

Post by AlexSecura »

Great,Egg_Guts.Liked the beta,think the final is a little bit better. :thumbs: Check it out soon.
{501st}Commander_Appo
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Re: Dathomir Exile's Revenge *RELEASED*

Post by {501st}Commander_Appo »

This is great,I'll play the map on Friday

- :clone:
caboose=SotG=

Re: Dathomir Exile's Revenge *RELEASED*

Post by caboose=SotG= »

YES its awsome :runaway: 9.5/10
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Re: Dathomir Exile's Revenge *RELEASED*

Post by Doom_Commander »

Yay, gonna play now.
Ace_Azzameen_5
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Re: Dathomir Exile's Revenge *RELEASED*

Post by Ace_Azzameen_5 »

Nice Atmosphere, layout etc...

Bug:
Space Commander, Primary Weapon # 2, freezes the game. (for me) Granted I do have a side mod installed, but your map has custom sides....
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Bantha55
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Re: Dathomir Exile's Revenge *RELEASED*

Post by Bantha55 »

good map!!!
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