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Turret problems
Posted: Wed Jul 13, 2016 4:22 am
by SkinnyODST
I am trying to place turrets in my world but am not too sure how, I copied over all the stuff from the tur req but I get errors
Re: Turret problems
Posted: Wed Jul 13, 2016 6:21 am
by AnthonyBF2
There is actually a easier way to get turrets in your map, a shortcut you could call it. In the tur side, copy odf, msh, effects and copy/combine into your world folders. Then you can place them as if they're map objects. This way you won't have to call each turret into the map Lua files from tur.lvl. You'll still need a memory pool for MountedTurret.
Re: Turret problems
Posted: Wed Jul 13, 2016 9:46 pm
by SkinnyODST
It worked, thanks!