AI not spawning as heros!
Posted: Wed May 31, 2006 10:02 am
I've searched a lot and checked and double checked my mission lua but cannot find a problem. I can spawn as any of the three jedi in the map just fine but the AI never do. This is conquest mode, and all of the normal units work fine.
Code: Select all
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper_felucia",
"rep_inf_ep3_officer",
"rep_inf_ep3_jettrooper",
"rep_hover_fightertank",
"rep_hero_anakin",
"rep_hover_barcspeeder",
"rep_walk_atte",
"rep_walk_oneman_atst",
"rep_fly_gunship",
"rep_fly_anakinstarfighter_sc",
"rep_fly_vwing",
"rep_fly_arc170fighter_sc",
"rep_hero_obiwan",
"rep_hero_kiyadimundi",
"rep_inf_ep3_marine",
"rep_hero_macewindu")
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_darthmaul",
"cis_hover_aat",
"cis_tread_snailtank",
"cis_hover_stap",
"cis_walk_spider",
"cis_tread_hailfire",
"cis_fly_droidfighter_sc",
"cis_fly_greviousfighter",
"cis_fly_tridroidfighter",
"cis_fly_droidgunship")
ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_laser",
"tur_bldg_tower")
SetupTeams{
rep = {
team = REP,
units = 20,
reinforcements = 150,
soldier = { "rep_inf_ep3_marine",4, 10},
assault = { "rep_inf_ep3_rocketeer",4, 10},
engineer = { "rep_inf_ep3_engineer",4, 10},
sniper = { "rep_inf_ep3_sniper_felucia",4, 10},
officer = { "rep_hero_kiyadimundi",1, 1},
special = { "rep_hero_obiwan",1, 1},
},
cis = {
team = CIS,
units = 20,
reinforcements = 150,
soldier = { "cis_inf_rifleman",9, 25},
assault = { "cis_inf_rocketeer",1, 4},
engineer = { "cis_inf_engineer",1, 4},
sniper = { "cis_inf_sniper",1, 4},
officer = {"cis_inf_officer",1, 4},
special = { "cis_inf_droideka",1, 4},
}
}
AddUnitClass(REP,"rep_hero_macewindu",1, 1)
SetHeroClass(CIS, "cis_hero_darthmaul")