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Posted: Sun Jul 30, 2006 11:29 am
by Leviathan
Off-topic : Maybe you have not apparently attached a great importance to the Tasks and Decisions I may achieve along my browsing of GameToast Forums, but I would want you not to forget that I have never ceased separating Choices up to my Personal Opinion from those I can make while I am patrolling around this Bulletin-Board as any other Administrator, which is equally applicable to your case : Indeed, be sure I have not decided to take specific Measures against you and your messages merely because of the fact I could not that appreciate them, but I have basically noticed that most of these same Contents weren't that worth a posting, and that's why I have remained somewhat wary with regards to you so far...

Announced! Star Wars: The Force Unleashed

Posted: Wed Feb 14, 2007 7:23 pm
by Razgriz
Thats right folks the game that people have been hopping for has finally been announced and will be released november 2007. Prepare yourself for the next generation of gaming. Lucas arts has dedicated there site to this game
http://www.lucasarts.com

RE: Announced! Star Wars: The Force Unleashed

Posted: Wed Feb 14, 2007 7:26 pm
by STARWARSFREAK
In the words of the almighty Homer: WOOHOO!

RE: Announced! Star Wars: The Force Unleashed

Posted: Wed Feb 14, 2007 8:05 pm
by -Yock-
This is certainly the ultimate phisycs :wink:

RE: Announced! Star Wars: The Force Unleashed

Posted: Wed Feb 14, 2007 8:15 pm
by Lead_Pilot
Sounds great, but no PC? :( I'll just get it for PS2 then.

Posted: Wed Feb 14, 2007 8:36 pm
by Razgriz
It also says for future systems so i think that means Xbox 360 and PS3

Posted: Wed Feb 14, 2007 8:40 pm
by Moving_Target
And Wii. Don't say it won't because it's weak because it's coming to the DS and PSP

Posted: Wed Feb 14, 2007 8:46 pm
by Razgriz
Moving_Target: I didn't put wii not because i thought it was weak, but because nintendo has never been previously associated with lucas arts (ever), only microsoft and sony.

Posted: Wed Feb 14, 2007 8:48 pm
by Moving_Target
I understand, but still their is a chance especially since a DS and PSP version is coming out. Nintendo is also known for surprises.
Ok lets look at this in a different way. The Wii is what about 2 Xboxs? And there is a PS2 version. Do you see what I'm saying?

Posted: Wed Feb 14, 2007 9:38 pm
by Teancum
Razgriz wrote:Moving_Target: I didn't put wii not because i thought it was weak, but because nintendo has never been previously associated with lucas arts (ever), only microsoft and sony.
Uhhh...

Nintendo-exclusive Lucasarts games
Star Wars: Battle for Naboo
Star Wars: Rogue Squadron
Star Wars: Rogue Leader
Star Wars: Rebel Strike
Indiana Jones (PC/Nintendo 64)

Posted: Wed Feb 14, 2007 9:50 pm
by Razgriz
uhh :oops:
sorry tean lol
well i ment ones that were really popular like battlefront.

Posted: Wed Feb 14, 2007 9:58 pm
by CarbineImpulse
-Yock- wrote: This is certainly the ultimate phisycs :wink:
Force Unleashed has been known about for a little while. Most of us have seen the video and there have been various press releases, however it's nice to see something a little more solid on the LucasArts website, platforms and an estimated release date (no PC :evil: )

With regards to "physics" the game utilises technology known as DMM which stands for "Digital Molecular Matter". LucasArts partnered up with Pixelux Entertainment to get exclusive use of their DMM technology for all their forthcoming internal titles. This includes the 2007 Indiana Jones game as well as Force Unleashed.

Basically DMM causes objects to react in the same way as they would in the real world. Location and force of impact are now all taken into account.
DMM provides:
  • Multiple game assets automatically derived from a single archetype
  • Ability to manipulate assets while highly compressed
  • Automated Level of Detail Generation
  • Integrated Physics with Material Destructibility and Fracture
  • Soft-body or "floppy" Materials
  • DMM Pipeline allows Assets to be generated in real-time or offline
  • Implicit use of 3D Shader Hardware
  • Tools to integrate into existing Asset Production Pipelines
  • Ability to utilize multiprocessor hardware
Be prepared for some extremely cool games in the future :wink: :D

Posted: Wed Feb 14, 2007 10:56 pm
by Droideka88
Razgriz wrote:uhh :oops:
sorry tean lol
well i ment ones that were really popular like battlefront.
Off-topic: In terms of space combat, I give much credit to Factor 5 for using some creativity when making a vareity of starships including some from Episodes 1 to 2. There effort has been slacking ever since Rebel Strike (gltiched camera and decent human animations) as well as some unnecessary voice changes.

If Rouge Squadron 4 was ever produced, there's no question I would get it. This is what LucasArts should've done with Pandemic. Provide space map assistants to developers who mainly focus on fly battles. That would've been a huge help to Pandemic.

Posted: Thu Feb 15, 2007 8:34 am
by Razgriz
Yes i admit rouge squadron was a popular game but any star wars games that nintendo had they kept to themselves...they do that alot.

Posted: Thu Feb 15, 2007 9:06 am
by Moving_Target
Yeah because in the 6th generation of consoles (ps2, XBOX, GCN) Nintendo had the least 3rd party support, so Nintendo would hold on to Rogue Squadron series.
Also Factor 5 is making Lair for PS3 and their happy with Sony so don't expect Rogue 4 anytime soon.

Posted: Thu Feb 15, 2007 9:30 am
by XxDepredationxX
The graphics are intense, which means if this even got released for the PC my graphic card might not be able to support it. Its going to be super fun for PS2 users

Posted: Thu Feb 15, 2007 11:22 am
by trainmaster611
I wish this was the kind of physics and grpahics that they put in BF2 :cry: Once they go and do that then BF3 would be the ultimate game! :P (if it comes out)

@On Topic: I'm not getting this game unless they release it in PC. I'm not about to go out and buy an Xbox 360 or a PS3 just for one game :evil:

Posted: Thu Feb 15, 2007 11:57 am
by The_Emperor
If it comes for the PC or Wii, I'm definatly getting this one :D It'll Pwn

Posted: Thu Feb 15, 2007 11:57 am
by CarbineImpulse
No talk of a SWBF3 please.

Similar physics are coming to the PC. Already there is the AGEIA PhysX Accelerator card available which aims to create a more "life like" experience, more games will utilise this kind of technology. In terms of DMM it drastically cuts down on some of the developemnent costs, because of this obviously more and more game designers will be using it in projects.

Check out Crytek’s Crysis (for example) and it's ingame dynamics, all games will soon be striving for the most realistic gaming experience and I'm sure that the next Star Wars PC game (whatever it is) will not disappoint. :wink:

Posted: Thu Feb 15, 2007 12:07 pm
by Moving_Target
CarbineImpulse wrote:No talk of a SWBF3 please.

Similar physics are coming to the PC. Already there is the AGEIA PhysX Accelerator card available which aims to create a more "life like" experience, more games will utilise this kind of technology. In terms of DMM it drastically cuts down on some of the developemnent costs, because of this obviously more and more game designers will be using it in projects.

Check out Crytek’s Crysis (for example) and it's ingame dynamics, all games will soon be striving for the most realistic gaming experience and I'm sure that the next Star Wars PC game (whatever it is) will not disappoint. :wink:
Agreed