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Re: Making new BF1 Space Map: Battle of Endor

Posted: Thu Apr 16, 2009 9:21 am
by jango
wat i did was just use hintnodes that tell them 2 land beside the turrets and then theyll get into them. just make sure the hintnodes height is prty high.

Re: Making new BF1 Space Map: Battle of Endor

Posted: Sun Apr 19, 2009 6:47 pm
by wookieejedi
the ai spanw next to the turrets though so would that make a difference?