Birds and Fish
Moderator: Moderators
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Rippentuck
Birds and Fish
Hi all,
Quick question:
I have birds and fish set up in my mission luas, and I have the bird and fish .tga files in my world folders. When I see them in the game, they work (and look cool), but they're just white squares fluttering/swimming around. Am I missing a texture somewhere or what? Can someone help please? Thanks!
Rip
Quick question:
I have birds and fish set up in my mission luas, and I have the bird and fish .tga files in my world folders. When I see them in the game, they work (and look cool), but they're just white squares fluttering/swimming around. Am I missing a texture somewhere or what? Can someone help please? Thanks!
Rip
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LK-452
RE: Birds and Fish
Well. white squares means a bad/missing texture. Check everything about your .tga files and see if there is any mistakes.
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
RE: Birds and Fish
No, I just added them to Myrkr: Show of Force (Beta Version 0.25) and they didn't work. I made them work by adding "bird" and "fish" to the .req file for my world. Check other maps like Kashyyyk or Naboo for their .req files and see what must be done.
- Majin Revan
- Majin Revan
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Rippentuck
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
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CarbineImpulse
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Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Look at "BFBuilder\Assets\Shipped Worlds\Kashyyyk" and make a search in this folder with these terms : "fish" and "bird". Next, copy all found files in the correct places of your mod's folders. Finally, go to "BFBuilder\Assets\Mission LUA Samples\Kas" and open "kas2a.lua", "kas2c.lua", ... to know what entries you have to type in your mod's *.LUA file(s) to get your fishes and birdies working...
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CarbineImpulse
Jeez that was simple, many many thanks Lev. When copying files across I noticed that all I needed to do was copy across the TGA's (so I'll be able to edit how they look later) however I've another question, how would I go about changing their scale/size if need be, is there a geometry scale/size thing anywhere (as you'd find in an odf), I was thinking along the lines of rather than having sweet innocent little birds, simply scale them up and make them more like a (this is where my spelling goes to crap) teredactyl.. the flying dinosaurs.
