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Posted: Thu Aug 04, 2005 4:28 pm
by Tyler_Durden
I believe that maps that do not have the vehicles in them don't play the sound files, so if you're using textures from a map that didn't have the y-wing in it, then you could not hear the sounds for it. However, there is a way around this. I do not know the answer, however.
Posted: Thu Aug 04, 2005 4:41 pm
by fruitymarshmallow
Hmmm confusing. i've never seen that before...
btw, dipstick, nice sig.

Posted: Thu Aug 04, 2005 11:17 pm
by JabbaLovesLava
come on guys, give starkiller a rest
Posted: Fri Aug 05, 2005 12:35 pm
by Astute
Ok, Update then: Currently the map is pretty much done, all but this one annoying sound problem where the y-wing and the music sounds don't work. Note that what i posted above is my LUA sound setup, just hoping that someone might find a problem cause i can't.
Btw, i've filed the boat idea for a later map, so no boats will be appearing in this one.
Posted: Fri Aug 05, 2005 12:55 pm
by Leviathan
-- Sound Stats
OpenAudioStream("sound\\nab.lvl", "nabgcw_music");
OpenAudioStream("sound\\gcw.lvl", "gcw_vo");
OpenAudioStream("sound\\gcw.lvl", "gcw_tac_vo");
OpenAudioStream("sound\\nab.lvl", "nab1");
OpenAudioStream("sound\\nab.lvl", "nab1");
OpenAudioStream("dc:sound\\NCB.lvl", "NCBgcw");
Is it voluntary ?

Posted: Fri Aug 05, 2005 2:11 pm
by Astute
Yeah, i checked that, didn't seem to help though.
Posted: Fri Aug 05, 2005 11:06 pm
by chubby
Why don't you relase what you have and when you fix the problem release it as an update?
Posted: Sat Aug 06, 2005 11:17 am
by Leviathan
I think you should post the content of your *.SFX and *.REQ files...

Posted: Sat Aug 06, 2005 12:57 pm
by Astute
NCB.req
ucft
{
REQN
{
"str"
"align=2048"
}
REQN
{
"lvl"
"NCBgcw
}
}
NCBgcw.req
ucft
{
REQN
{
"bnk"
"align=2048"
"NCBgcw.sfx"
}
REQN
{
"config"
"all_fly_ywing"
}
}
NCBgcw.sfx
// Ywing ----------------------------------------------------------------------------------------------
#ifplatform pc
..\..\gcw\effects\wpn_ywing_blaster_fire.wav -resample pc 44100
//..\..\gcw\effects\wpn_ywing_ionCannon_fire.wav -resample pc 22050
..\..\gcw\effects\wpn_ywing_torpedo_fire.wav -resample pc 44100
..\..\gcw\effects\eng_ywing_hi_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_low_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_mid_lp.wav -resample pc 22050
#endifplatform pc
// ---------------------------------------------------------------------------------------------------------------
Hopefully this helps.
Yeah chubby thats a good idea, i suppose i'll make a new post for my map then, just as soon as i add a map.
Posted: Sat Aug 06, 2005 6:54 pm
by Astute
Heh, cause i can't help myself, each time i play through my map i find a cool screen moment.
Anyway, i'll post a link to my thread as soon as i get my map beta submitted.
Hmm, hey umm since i haven't seen guru in a while, we still emailing the maps to him, or is it someone else?
Posted: Sat Aug 06, 2005 7:17 pm
by dipstick555
jezze star killer, dont be a noob.
give him more than 4 firggin minuntes to finsh a map!
Posted: Sat Aug 06, 2005 11:10 pm
by dipstick555
read his post before posting a question he already awnserd.

Posted: Sat Aug 06, 2005 11:29 pm
by JabbaLovesLava
Dipstick and Starkille,r sitting in a tree F-I-G-H-T-I-N-G!

Posted: Sat Aug 06, 2005 11:31 pm
by SteveK14
Astute wrote:NCB.req
ucft
{
REQN
{
"str"
"align=2048"
}
REQN
{
"lvl"
"NCBgcw
}
}
NCBgcw.req
ucft
{
REQN
{
"bnk"
"align=2048"
"NCBgcw.sfx"
}
REQN
{
"config"
"all_fly_ywing"
}
}
NCBgcw.sfx
// Ywing ----------------------------------------------------------------------------------------------
#ifplatform pc
..\..\gcw\effects\wpn_ywing_blaster_fire.wav -resample pc 44100
//..\..\gcw\effects\wpn_ywing_ionCannon_fire.wav -resample pc 22050
..\..\gcw\effects\wpn_ywing_torpedo_fire.wav -resample pc 44100
..\..\gcw\effects\eng_ywing_hi_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_low_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_mid_lp.wav -resample pc 22050
#endifplatform pc
// ---------------------------------------------------------------------------------------------------------------
Hopefully this helps.
Yeah chubby thats a good idea, i suppose i'll make a new post for my map then, just as soon as i add a map.
REQN
{
"bnk"
"align=2048"
"NCBgcw.sfx"
}
Take the .sfx off.
Also there has to be the all_fly_ywing.snd file in the downloadable sound folder. Make sure you have the lua set up to read the dc:sound stuff.
Posted: Sun Aug 07, 2005 12:31 am
by Astute
Hmm, nope didn't fix it. Its odd, like the music error, since its gone when really it should show up. Example: the tank sound for the fighter tank is there, but on all other levels i tried its gone.
Does anyone know who i send my test map too, was thinking guru but since i haven't seen him in a while was wondering if there were others?