Page 17 of 27
Posted: Tue Feb 13, 2007 7:41 pm
by Tuskenjedi
I know this has been talked of before, but just to even it out, you could have those giant tridroids that shot missiles. Not with the model, of course, but some kind of automated turret that shoots really big exploding fiery blasting booming crashing projectile type thingies. or just a rocket...

Posted: Tue Feb 13, 2007 9:43 pm
by Xavious
A Hailfire droid's rockets would work very well.
Posted: Wed Feb 14, 2007 1:20 am
by LastJedi
I can't wait to play this map! What is the progress so far on this map?
-LastJedi
Posted: Wed Feb 14, 2007 2:27 am
by darthtrogsasea
i think its about 80 % done
Posted: Wed Feb 14, 2007 10:58 am
by Razgriz
It should be released very soon i presume once the UT-AT problem is fixed and the modes set.
Posted: Wed Feb 14, 2007 12:58 pm
by RevanSithLord
He is having difficulty with it falling off the bridge or something.
LOL. I can imagine what it looks like... one minute it's there, next minute it flies sideways and off the bridge, exploding after every bridge under and finally hitting the ground after hours of falling....

Posted: Wed Feb 14, 2007 7:10 pm
by darthtrogsasea
that would be funney a destroyed ut-at falling and landing on the cis command area
Posted: Wed Feb 14, 2007 8:18 pm
by Elmo
Ok. *Updates*
1. UT AT problem is getting better, Ace is helping me with the collision problems.
2. Sorry all, but there will not be any "locals" at least in the beta. (it's causing problems) (im reps i aim at a droid and it says it's my friend) LOL
3. I have decided, to make the map about 2 times as large with more bridges and platforms! ( there will be 2 UT-ATs now!)
4. Here are a few screens for you guys to drool over :p
http://img401.imageshack.us/my.php?imag ... 462mp7.jpg
http://img244.imageshack.us/my.php?imag ... 461fj5.jpg
http://img244.imageshack.us/my.php?imag ... 463mz3.jpg
http://img186.imageshack.us/my.php?imag ... 464az6.jpg
Enjoy!
P.S. the map is about 80-85% done

Posted: Wed Feb 14, 2007 8:38 pm
by Razgriz
Elmo im drooling a river lol
Posted: Wed Feb 14, 2007 8:40 pm
by raz1992
In answer to your second problem, I think it's something to do with setting the local's hostiles/friendlies in the .LUA, and also putting it the other way round. So it would be like this if Rep is ATT, and the CIS locals are team 3:
SetTeamAsEnemy(ATT,3) <------- Makes Republic Enemies with Team 3.
SetTeamAsEnemy(3,ATT) <------- Makes Team 3 Enemies with Republic.
And if you choose to play as the CIS, it would be:
SetTeamAsFriend(DEF,3) <------- Makes CIS Friends with Team 3
SetTeamAsFriend(3,DEF) <------- Makes Team 3 Friends with CIS
Doing this makes both teams enemies with each other/friends with each other, or else it would be like Team 3 would be friends with the playable CIS, but the playable CIS would not be friends with Team 3, if you know what I mean.
If you've already done that, then I don't really know what's wrong.
Posted: Wed Feb 14, 2007 10:38 pm
by RevanSithLord
Razgriz wrote:Elmo im drooling a river lol
Screw a river, my drool pool is as the size of an ocean.

MY drool ftw.

Ok that's just gross, I apologize.
But honestly though.... I think this is a HOLY %@#$! reaction. I think it's most appropriate anyway...except it's cussing and you know cussing makes angels cry....

Posted: Wed Feb 14, 2007 11:17 pm
by Ateas
WOW. just.. an amazing work of art.
I
pray that you will allow for more than 32 units per side.
I don't want a masterpeice like this to have a dinky battle.

[/u]
Posted: Wed Feb 14, 2007 11:45 pm
by phazon_elite
Off Topic: Nice avatar, Ateas. What is that from?
On Topic: I'm really looking forward to this map. But you can't release it yet until Majin releases ROTE #4, right? He said that was a rule everyone should follow on filefront when he uploaded it for the first time.
I've always liked the movie scene maps. They look so realistic that it almost seems like you were one of the actors playing as one of the clones. Keep up the great work!
- EP-000782
Posted: Thu Feb 15, 2007 12:36 am
by LastJedi
OMGSH. Can't wait! What is that white missle in the last pic there?
Posted: Thu Feb 15, 2007 1:19 am
by Protector_Pulch
Hell, that UT-AT is really big. As big as your map has become. Impressive size, isn't it?
The only thing I could 'complain' about is that in the first screen, the big black thing on the far end of the brigde looks weird...I can't identify it.
And the LAAT in screen numero three is a hunchback.
Posted: Thu Feb 15, 2007 11:16 am
by RevanSithLord
So, you've spotted a UBO? Unidentified Blackened Object? Yea. I actually can't recognize it myself either...
Posted: Thu Feb 15, 2007 1:16 pm
by raz1992
Wow Revan', you're scaring me XD. J/k.
This map will look to bet a hit once it comes out, I don't think I can name anyone who isn't looking forward to it!
Posted: Thu Feb 15, 2007 3:11 pm
by FOOLIS
Yes i agree with raz and this map will be the best mygeeto ever!!!
Posted: Thu Feb 15, 2007 4:13 pm
by RevanSithLord
Lol. Raz. I scare myself more than I scare others I think, actually. XD
But yea, yur right about that no one can resist giving this map the good 'ol click. :twisted:
Posted: Sat Feb 17, 2007 12:01 pm
by FOOLIS
are you going to add B1 battledroids to your map?
:bdroid: