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Re: Unconventional unit ideas
Posted: Sat Jun 20, 2009 12:43 pm
by Maveritchell
GangsterJawa wrote:That's odd... I remember the "summoner" unit, but not the elemental or suicide one...

About half the enemies were elementals (they even had elemental weaknesses/resistances), and one of the enemies (the "bomb" enemy) had a high chance of exploding (and dealing a significant amount of damage) when killed (ideally you'd use long-range attacks to kill him).
Re: Unconventional unit ideas
Posted: Sat Jun 20, 2009 1:09 pm
by GangsterJawa
Maveritchell wrote:GangsterJawa wrote:That's odd... I remember the "summoner" unit, but not the elemental or suicide one...

About half the enemies were elementals (they even had elemental weaknesses/resistances), and one of the enemies (the "bomb" enemy) had a high chance of exploding (and dealing a significant amount of damage) when killed (ideally you'd use long-range attacks to kill him).

Yeah, duh...
Re: Unconventional unit ideas
Posted: Sat Jun 20, 2009 1:30 pm
by Fiodis
Maveritchell wrote:Fiodis wrote:Elemental:
A floating, unanimated 1cm by 1cm cube. With a completely transparent texture. How do you see it? It has an effect attached to it, so it resembles a floating ball of burning fire, or a miniature star, or a whisp of smoke....etc. Element-related attacks.
Perhaps it would be better to have it about as large as the effect but still with a transparent texture, so that it's easier to hit it. Who would be able to hit a 1cmX1cm cube in the middle of a small blizzard, anyway?
http://starwarsbattlefront.filefront.co ... said;85697
He means the bombs, flans, etc.
The difference between that and what I had in mind is visual. I was talking about essentially a floating, playable effect (which is dymanic and can flash or bang or sizzle or whatever) attached to an invisible collision box.
Re: Unconventional unit ideas
Posted: Sat Jun 20, 2009 6:35 pm
by [RDH]Zerted
- Something that can only stay alive in water
- Real world insects or animals
- Monster that lives underground and can only come up for a short time to attack
Re: Unconventional unit ideas
Posted: Sat Jun 20, 2009 6:45 pm
by MetalcoreRancor
Out of that list, I've done Giants, Tiny people, Plants and insects.
The latter 3 can be found here:
http://files.filefront.com/Micridia+Gia ... einfo.html