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Re: Jamnica: Toxity
Posted: Tue Feb 23, 2010 3:37 pm
by sampip
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 7:58 am
by Sky_216
Big improvement. Two things:
1) blend the terrain height.
2) add some seaside props. Mushrooms maybe? :p
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 9:42 am
by Hawk
Skyhammer_216 wrote:Big improvement. Two things:
1) blend the terrain height.
2) add some seaside props. Mushrooms maybe? :p
Mushrooms?
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 9:48 am
by Darth_Spiderpig
Hawk wrote:Mushrooms?
= Pilz/Schwammal
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 10:13 am
by Hawk
Darth_Spiderpig wrote:= Pilz/Schwammal
Did you mean the Felucia Mushrooms?
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 10:24 am
by Darth_Spiderpig
Hawk wrote:Darth_Spiderpig wrote:= Pilz/Schwammal
Did you mean the Felucia Mushrooms?
Maybe Sky meant his newly released ones.
Why not, I mean there are already felucian plants in the city, so why not making it a bit more spooky with some mushrooms?
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 10:38 am
by Hawk
Darth_Spiderpig wrote:
Maybe Sky meant his newly released ones.
Why not, I mean there are already felucian plants in the city, so why not making it a bit more spooky with some mushrooms?
You are right!

Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 12:07 pm
by Coley
@sampip: what do you mean with foilage? Sorry^^
mushrooms? So if he released these, I am going to look for.
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 12:27 pm
by sampip
Yeah, in the Released Assets forum, under the Enviro-packs thread. I think it's number 2?
Anyway, foilage is - well - grass on the ground. Look in the Zero Editor Guide.doc under the foilage section to find more info about it and how to add it.
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 12:29 pm
by Coley
Ok. I´ll do it. (Just one question: The object which is just white ? xDD)
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 12:31 pm
by sampip
editorgrasspatch.msh
is white. It doesn't have a texture. The odf for the foilage you're using 'gives' it the grass(or whatever).tga texture. You can find out what texture your grass is using by looking in the foilage .odf file. If you copy the textures, odfs, and editorgrasspatch.msh, that should be fine.

Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 12:51 pm
by Coley
Ok. And again. Does someone know what I´m doing wrong?
At every file upload I use it stops at 100 % and then it said rest time undefined.
Re: Jamnica: Toxity
Posted: Wed Feb 24, 2010 3:05 pm
by sampip
Did you check your antivirus, see if it's blocking the site for some reason? What is your internet speed?
Re: Jamnica: Toxity
Posted: Thu Feb 25, 2010 11:14 am
by Coley
No blocking. Yeah, I actually don´t know internet speed...til 100 % it shows something like 300 bps and if it´s on 100% then 0 bps^^
Re: Jamnica: Toxity
Posted: Thu Feb 25, 2010 11:40 am
by sampip
Hmmm... interesting. And you said it didn't work on MegaUpload either?
There are lots of different sites you could try. Just type in file hosting on google and you get some results you could try uploading your files onto.
Re: Jamnica: Toxity
Posted: Thu Feb 25, 2010 11:51 am
by Coley
So. I tried it on Gametoast, FileFront, megaupload, megafileupload (or something like)...
I will try to upload with another pc.