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Quick Question on Chunks

Posted: Thu Mar 22, 2012 3:12 pm
by Slime615
Okay - I am currently looking at createing a new Fighter, and was wondering about Cunks. I looked at a stock fighter a found a promising start.
Hidden/Spoiler:
CHUNKSECTION = "CHUNK1"
ChunkGeometryName = "imp_fly_tieinterceptor_chunk1"
ChunkNodeName = ""
ChunkTerrainCollisions = "0"
ChunkTerrainEffect = "com_sfx_explosion_lg"
ChunkPhysics = "FULL"
ChunkOmega = "2.0 2.0 1.5"
ChunkBounciness = 0.45
ChunkStickiness = 0.25
ChunkSpeed = "10.0"
ChunkUpFactor = "4.00"
ChunkTrailEffect = "com_sfx_chunktrail_sm"
ChunkSmokeEffect = "com_sfx_smokeplume"
ChunkSmokeNodeName = "hp_smoke2"
ChunkGravity = "0.0 0.0 0.0"
ChunkVelocityFactor = "0.15"

CHUNKSECTION = "CHUNK2"
ChunkGeometryName = "imp_fly_tieinterceptor_chunk2"
ChunkNodeName = ""
ChunkTerrainCollisions = "0"
ChunkTerrainEffect = "com_sfx_explosion_lg"
ChunkPhysics = "FULL"
ChunkOmega = "2.0 2.5 2.0"
ChunkBounciness = 0.45
ChunkStickiness = 0.25
ChunkSpeed = "12.0"
ChunkUpFactor = "3.00"
ChunkTrailEffect = "com_sfx_chunktrail_sm"
ChunkGravity = "0.0 0.0 0.0"
ChunkVelocityFactor = "0.15"

CHUNKSECTION = "CHUNK3"
ChunkGeometryName = "imp_fly_tieinterceptor_chunk3"
ChunkNodeName = ""
ChunkTerrainCollisions = "0"
ChunkTerrainEffect = "com_sfx_explosion_lg"
ChunkPhysics = "FULL"
ChunkOmega = "4.0 3.5 3.0"
ChunkBounciness = 0.45
ChunkStickiness = 0.25
ChunkSpeed = "8.0"
ChunkUpFactor = "3.00"
ChunkTrailEffect = "com_sfx_chunktrail_sm"
ChunkSmokeEffect = "com_sfx_smokeplume"
ChunkSmokeNodeName = "hp_smoke1"
ChunkGravity = "0.0 0.0 0.0"
ChunkVelocityFactor = "0.15"
Now I cant test this at the moment because the model I intend to use is not textured and exported yet. But If I am reading this right, if I create new Chunks (Useing the same fire points/hard points), of similar shapes and dimentions, and replace the names with my own, is that all I need to have my ship burst into flames and have its own chunks? Or is there something else to it?

Re: Quick Question on Chunks

Posted: Thu Mar 22, 2012 5:07 pm
by AQT
Slimo wrote:But If I am reading this right, if I create new Chunks (Useing the same fire points/hard points), of similar shapes and dimentions, and replace the names with my own, is that all I need to have my ship burst into flames and have its own chunks?
Yes.