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Removing droideka roll.

Posted: Mon Jan 26, 2015 8:22 pm
by ZoomV
So I have a walkerdroid unit that uses the droideka animation, but I cannot seem to be able to get rid of the roll, even if all of the rolling related fields are blanked out in the ODF.

Re: Removing droideka roll.

Posted: Mon Jan 26, 2015 11:25 pm
by AceMastermind
The walkerdroid class was designed specifically for the Droideka. If you removed roll then would need to remove fold and unfold as well, but the controls would still be active. I don't know how you would disable these controls. I think the best you can do is change the animations and munge a new set giving the illusion of having no fold/roll/unfold.

Re: Removing droideka roll.

Posted: Tue Jan 27, 2015 8:53 am
by ZoomV
Ok, but then how do I remunge new animations? I don't have XSI or the knowledge to use any of that kind of software. The controls are not a issue since it is a local side.

Or is there another ODF class that is useable as a unit that would fit the bill?