Maps
Posted: Fri May 16, 2008 2:20 am
So I have two problems.
One, I have an old map that I use as a test map that has decided to stop updating.
Let's say I put in an object from the common folder, save the map, close ZE and munge. When I run the map, no changes have been made.
Now I might say that I did something in the past to mess up the map, but my second problem seems to suggest otherwise.
When this map stopped working I decided to just create a new test map. I run the visualmunge from data/_Build, make my new map, and everything seems fine. I put an object in this map, munged, ran the map, and it crashed saying that it could not find/read mission.lua. I thought maybe a clean would help and when I cleaned pressed clean in visualmunge, I got this in the output box:I decided to again create a new map. This time, right after creating the map, I went to clean and it did the same as above, for that matter, everything about this new map failed the same way as the previous.
Right now I'm thinking that somehow my visualmunge has gotten corrupted (is that possible?), so if anyone else has any ideas, I would appreciate it.
One, I have an old map that I use as a test map that has decided to stop updating.
Let's say I put in an object from the common folder, save the map, close ZE and munge. When I run the map, no changes have been made.
Now I might say that I did something in the past to mess up the map, but my second problem seems to suggest otherwise.
When this map stopped working I decided to just create a new test map. I run the visualmunge from data/_Build, make my new map, and everything seems fine. I put an object in this map, munged, ran the map, and it crashed saying that it could not find/read mission.lua. I thought maybe a clean would help and when I cleaned pressed clean in visualmunge, I got this in the output box:
Hidden/Spoiler:
Right now I'm thinking that somehow my visualmunge has gotten corrupted (is that possible?), so if anyone else has any ideas, I would appreciate it.