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Geonosis map crashing!!!!! Help please!!!!!

Posted: Fri Jul 20, 2007 10:53 pm
by Master Fionwë
My map crashes on me now. I added some more jedi to the list of locals, thinking that maybe I couldn't see them because there were so many units, and now it crashes on me. They are a pretty important part of the map, so I'd like to fix this, and get them spawning.
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(3197)
Combo[eede5a43]: (=) failed to add Combo::State 'DASHFLIP3' [5c4e361f] (131 needed)

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap kiadimundi_melee

Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(3197)
Combo[982880fe]: (=) failed to add Combo::State 'IDLE' [c301cf93] (132 needed)
The animations are there, they are munged and called properly in the odfs.
Thanks in advance.

EDIT: Okay, so I just removed the jedi except one. Now it lasts about a minute before the crash. The acklays spawn in, but I think it might be them crashing the map.
Also, I found these errors in the log:
Message Severity: 2
c:\battlefront2\main\battlefront2\source\ListPool.h(92)
List pool is full; raise count from 60 to at least 553


And the reason why I think the acklays are crashing the map, is that this is always the last error in the log:
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(3197)
Combo[ba944832]: (=) failed to add Combo::State 'IDLE' [c301cf93] (137 needed)

Posted: Sat Jul 21, 2007 12:25 am
by Syth
Assuming you havnt edited anything, im pretty sure your problem is that the game can only so many animations/combos loaded (i know, it sucks). Youll have to remove some jedi units, or make them share the same combo...

For example, you can have 50+ jedi on a map- just as long as they all use the same combo. Thats what tean did in the conversion pack. So you could make some jedi share the same lightsaber ODF to cut back on memory useage.

Considering you have Aklays (they take a good chunk of anim memory) you wont be able to have a wide variety of light saber stlyes.

Posted: Sat Jul 21, 2007 12:38 am
by Snork
does a red and a green saber with the same attack style count as two combos?

Posted: Sat Jul 21, 2007 12:55 am
by Syth
Im pretty sure they dont

Posted: Sat Jul 21, 2007 1:22 am
by Snork
Egg-sellent.

Posted: Sat Jul 21, 2007 8:50 am
by Master Fionwë
I have ten acklays, would that cause a crash? Plus, I put only one jedi in, and now I've removed her, so it's just the two jedi heroes, and the ten acklays.

EDIT: Okay, it works now. The problem was that memory pool size was too low for the combo::state. So I increased it, and now it works. Now I just need to get my jedi to spawn, and the map will be ready for the contest. Thanks guys.