All-Purpose Request Thread (Take 3)

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mswf
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Re: All-Purpose Request Thread (Take 3)

Post by mswf »

DEVISS-REX has made a Darktrooper without jetpacks, though that one did have a pauldron.
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

mswf wrote:DEVISS-REX has made a Darktrooper without jetpacks, though that one did have a pauldron.
yeah but in this pack contain also darktrooper without jetpack only :D
DOWNLOAD thanks mswf for notice it :wink:
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Re: All-Purpose Request Thread (Take 3)

Post by mswf »

DEVISS-REX wrote:
mswf wrote:DEVISS-REX has made a Darktrooper without jetpacks, though that one did have a pauldron.
yeah but in this pack contain also darktrooper without jetpack only :D
DOWNLOAD thanks mswf for notice it :wink:
WOW, that was fast! :shock:
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

mswf wrote:WOW, that was fast! :shock:
many thanks xD, i try to be fast :lol:
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Re: All-Purpose Request Thread (Take 3)

Post by kinetosimpetus »

thanks deviss
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Re: All-Purpose Request Thread (Take 3)

Post by Executer94 »

At DarthD.U.C.K.

the lance I should use from the gam sides doesn't show up ingame :?
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Re: All-Purpose Request Thread (Take 3)

Post by mswf »

Could someone zip (or possibly 7zip, it makes a smaller upload size) up the \BF2_ModTools\assets\worlds\TAT\msh and \BF2_ModTools\assets\worlds\TAT\odf folder? In the progress of my first map, I seem to have altered/deleted some random files.
Thanks in advance!
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Re: All-Purpose Request Thread (Take 3)

Post by AQT »

Hold on, I'll do it.
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Re: All-Purpose Request Thread (Take 3)

Post by mswf »

Thanks! :)
I have no idea how I managed to delete them, my computer was hanging a bit at the time I was copying some of the files.
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Re: All-Purpose Request Thread (Take 3)

Post by AQT »

Don't worry, it happens. Here you go: http://www.filefront.com/14231009/TAT.exe/
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Re: All-Purpose Request Thread (Take 3)

Post by mswf »

Thank you very much! :)
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Re: All-Purpose Request Thread (Take 3)

Post by Gen.Kenobi »

Hey guys...just wanna know if anyone has modeled The Clone Wars (TV series) Clone trooper model.
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Re: All-Purpose Request Thread (Take 3)

Post by kinetosimpetus »

Can someone make doublesaber idle full anims like the 2 handed sabers in Jedi Academy and kotor? :maulsaber:
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Re: All-Purpose Request Thread (Take 3)

Post by DarthD.U.C.K. »

@Gen.Kenobi: no

@kinetusimpetus: maybe you should provide a reference..
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Re: All-Purpose Request Thread (Take 3)

Post by kinetosimpetus »

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jedi academy

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kotor
EDIT: Reference pics in hide tag
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Re: All-Purpose Request Thread (Take 3)

Post by impspy »

Could someone either make or convert an Imperial Heavy Repeater?

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Re: All-Purpose Request Thread (Take 3)

Post by myers73 »

could someone post the texture file for kas2_prop_sea_wall_m, part of mine seems to be missing because in ZE there is a white space. Thanks in advanced. :)
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Re: All-Purpose Request Thread (Take 3)

Post by Xavious »

How does that spot show up in game? Just wondering.
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Re: All-Purpose Request Thread (Take 3)

Post by myers73 »

Xavious wrote:How does that spot show up in game? Just wondering.
it doesnt show up or have collision, must have something to do with the kashyyyk campaign script, like when the droids attack the wall to destroy is, it probably tells them to attack that. Weird though.
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Re: All-Purpose Request Thread (Take 3)

Post by Xavious »

myers73 wrote:
Xavious wrote:How does that spot show up in game? Just wondering.
it doesnt show up or have collision,
Then I don't see what the problem is.
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