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Glass
Posted: Mon Jul 13, 2009 2:49 pm
by teetie
how can i make glass for swbf2 in XSI?
Re: glass
Posted: Mon Jul 13, 2009 2:58 pm
by Frisbeetarian
You can either add just a glass texture, or preferably, add a glass texture with an alpha texture so that it's translucent.
Re: glass
Posted: Mon Jul 13, 2009 3:41 pm
by FragMe!
As well you have to set the transparency flag either in the pandemic flag editor within xsi or you have to hex edit it into your msh file afterwards. There is a tutorial on how to do that in the faq
Re: Glass
Posted: Tue Jul 14, 2009 7:59 am
by teetie
hmm that`s a bit to hard for me i`ll do that when i have more experience with modding
Re: Glass
Posted: Wed Jul 15, 2009 7:31 am
by Par3210
or just download sketchup make a rectangle and fill it with the glass texture provided... easy enough

Re: Glass
Posted: Wed Jul 15, 2009 9:38 am
by teetie
well i wanted to make it in XSI and found a way that i can get glass in XSI but when i export it`s not in swbf2 and if you wanna know how just create a blinn and edit the transparency
Re: Glass
Posted: Wed Jul 15, 2009 10:11 am
by Fiodis
1. Create your glass object.
2. Create a texture that is blue but mostly transparent.
3. Texture your object, without changing any transparency values. In XSI, it looks opaque.
4. Export via MshEx.
5. Hex the transparency in, according to
this tutorial.