What makes jet & dark trooper different

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biohazard
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What makes jet & dark trooper different

Post by biohazard »

What settings in the odfs cause the dark trooper to be pushed in a constant direction, and a jet trooper to be controlled?
501st_commander
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Re: What makes jet & dark trooper different

Post by 501st_commander »

Code: Select all

JetPush             = "0.0"     //The constant push given while the jet is enabled (20 is gravity)
Change to:

Code: Select all

JetPush             = "8.0"     //The constant push given while the jet is enabled (20 is gravity)
if you want the clone jettrooper jump

Edit:
also this line:

Code: Select all

JetJump             = "21.0"    //The initial jump-push given when enabling the jet
change to:

Code: Select all

JetJump             = "5.0" //7 //The initial jump-push given when enabling the jet
biohazard
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Re: What makes jet & dark trooper different

Post by biohazard »

Will giving it a low setting, like 2 or 3, make it semi-controllable midair, but not completely? (as in, a happy medium?)
501st_commander
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Re: What makes jet & dark trooper different

Post by 501st_commander »

it may. I havent change any jetpack stuff yet. But you can try, if its not how you want, go up a little higher.
biohazard
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Re: What makes jet & dark trooper different

Post by biohazard »

Thanks for the help
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