How can i replace crounch with prone? i tried to rename the prone files to crounch and munged but it doesnt work.
The munge create in C:\BF2_ModTools\data_GET\Common\munged 3 files.
.ANIMS . ZAABIN and a .ZAFBIN file. is that correct?
But what i must do now? :
renaming does not effect at all lol......u must (if possible but i can imagine) use the prone files from swbf1 and munge them in swbf2....then u must change some other files i saw in the tools around where kinds of proning are set.....have fun
btw nobody else made it yet so don't expect many informations xd
The question has been asked ALOT of times and the answer is it's impossible right now Teancum tried and he got close but it didn't work. So right now it's impossible. If you want to see it play as the Rebel recon trooper in the BF1 conversion pack. (sorry if it seems I just took over the thread)
EGG_GUTS wrote:The question has been asked ALOT of times and the answer is it's impossible right now Teancum tried and he got close but it didn't work. So right now it's impossible. If you want to see it play as the Rebel recon trooper in the BF1 conversion pack. (sorry if it seems I just took over the thread)
Prone just isn't possible. I got the animations to play, but the gunfire came from a crouch position (if you were in FPM, the screen would scoot up to crouch when you fire, 3rd person the character would move to crouch).
It was removed from the code and so cannot be done.