Oh, first of all, if you are trying to get mods from
http://starwarsbattlefront.filefront.com/ and are unfamiliar with the site's quirks, know that there was some website glitch around the time I uploaded Jade Moon 1.3, and pages for files uploaded since then typically need to be refreshed about 3 times before they show up. The glitch also often keeps the newer stuff from showing up by name in the mod browsing part of the site...all issues are cured by hitting the refresh button whenever necessary as many times as necessary.
Also, when you see a file with an extension of .7z, in case you aren't familiar with it, that's a 7zip compressed folder (7zip is a free file compressor but get it from the actual 7zip site to avoid "addonware")
That said,
Delinquent did some fine work back in the day;
His Raxus Prime and Pestox are great maps if you want to get absorbed into the expansive and rather believable environment while at the same time not losing too much in terms of gameplay, while his Imperial Base map, while still large and detailed, is a bit more compact and the fight is a bit more fierce, with the only downside of having a LOD view setting that could've been increased a bit (the distant walls tend to fade out of existence).
http://starwarsbattlefront.filefront.co ... uent;25439
Honoghr: Crash Site is a much more recent map by FelipeGabe that in my opinion has the same feel of Delinquent's work, and is very polished:
http://www.gamefront.com/files/20701308/hon.zip
Also check out his more recent Alzoc 3 - Blizzard (also polished):
http://www.gamefront.com/files/files/22 ... alzoc_3.7z
Manaan: Murky Depths, by Astute, is a classic:
http://www.gamefront.com/files/5309504/mmd1.1.zip
Geonosis: Freight Dock by Locutus is well built with solid gameplay:
http://www.gamefront.com/files/20915543/ge7.zip
Alderaan: Lakeside by bobfinkl might win the prettiest nature map award, at least with graphics turned up:
http://www.gamefront.com/files/17386732/ald.exe
Mos Eisley Spaceport by Rends wins the most-faithful-to-the-movies award and is very detailed and very well done:
http://www.gamefront.com/files/14665837 ... ley_v1.zip
Torvik: Sunken City by Xavious is a nice small map with good swamp atmosphere:
http://www.gamefront.com/files/15065207/torvik.zip
Korriban: Valley of the Dark Lords by martin105038 is excellent considering that I think it's the creator's first map, and is great if you feel the need to express your inner Indiana Jones:
http://www.gamefront.com/files/17275421 ... _lords.zip
Saleucami Valley by GuitarMan & Schizo, aside from it's custom sides, looks like it would be what LucasArts/Pandemic would've created had they decided to do a Saleucami map:
http://www.gamefront.com/files/files/11 ... valley.zip
Don't overlook Ancient Research Facility by Squipple:
http://www.gamefront.com/files/files/51 ... ffinal.zip
Verena Defence: Immortal by Arcane_Penguin is a good large scale map:
http://www.gamefront.com/files/files/5511755/vdi.rar
as are most of the maps by Darth Daddy (make sure to check out version 3 of Kashyyyk Forest):
http://starwarsbattlefront.filefront.co ... addy;21221
Hoth Underground by ={|BR3@K3R|}= works well for 1 on 1 LAN games with a friend:
http://www.gamefront.com/files/files/10073697/hug.zip
Servorum: Swamp is a very respectable swamp by Yankfan:
http://www.gamefront.com/files/files/13541534/ssa.exe
When I was new to SWBF2 mods, before I started making any, I was fascinated by the Rise of the Empire "series" found at the bottom of this page:
http://starwarsbattlefront.filefront.co ... Revan;8084
Mav's Rebel Ops missions (1, 2, & 3) are well-made and a nice diversion from the typical BF2 gameplay style. His other maps are generally good to excellent as well.
http://starwarsbattlefront.filefront.co ... hell;25855
Enjoy!