Page 19 of 31
Posted: Fri Nov 03, 2006 11:09 pm
by trainmaster611
I didn't want to take up your memory space on the PM box thing and this doens't reveal any secrets so I posted it here.

Umm, you know how when you have the flag in
any ctf map the flag seems to make some sort of dark shadow that has a cloth flickering like animation object? Do you know what I'm talking about?

When you are boba and fly under the Falcon, it makes that wierd kinda of pattern under the ship's shadow, only instead of creating a shadow, it creates light. Aww this is so confusing!

I'll send you a pic in a PM later if you don't understand. :bobba:
Posted: Tue Nov 07, 2006 7:55 pm
by Rends
short update:
docking bay 94 is now uvmapped and i also started working at the props:
Rends
Posted: Tue Nov 07, 2006 8:01 pm
by Dohnutt
Yay! It's the Falcon!

Posted: Tue Nov 07, 2006 8:37 pm
by PieDude797
That looks awsome! It's so torturing looking at it and knowing i can't play it!
Posted: Tue Nov 07, 2006 10:17 pm
by Razgriz
Gah sooo coool!!!!!
Posted: Tue Nov 07, 2006 10:21 pm
by Xavious
Very nice.
Posted: Wed Nov 08, 2006 1:41 am
by Protector_Pulch
Lol, Rends gave his textures names. This "Wand Vorlage" means as much as "Wall prefab (texture)"
Anyway, this place looks very promising. Can't you moove the CP right under the falcon, so people gotta crouch to reach it -> War of the Crouched.
Posted: Wed Nov 08, 2006 2:19 pm
by Murdocr
Looks good rends! But in the first pic, on the floor, you can see a line where maybe two diff. textures meet or something similar. Maybe ty to smooth that off a bit. Anyhow it looks great
Posted: Wed Nov 08, 2006 2:23 pm
by Rends
Murdocr wrote:Looks good rends! But in the first pic, on the floor, you can see a line where maybe two diff. textures meet or something similar. Maybe ty to smooth that off a bit. Anyhow it looks great
good eyes Murdocr, yes you are right and if you look closer you can notice that the left one is somewhat stretched. Will fix that later.
Posted: Wed Nov 08, 2006 2:31 pm
by trainmaster611
I also noticed that all over the map, the texture constantly changes in large patches between your custom ground and the standrad Mos Eisly ground.

Posted: Wed Nov 08, 2006 3:37 pm
by Rends
trainmaster, yes the ground texture is on the todo list.
EDIT:
I had to delete a bunch of images to free up some webspace.
So the old WIPs screenies are gone and only new ones will be posted.
Rends
Posted: Sat Nov 11, 2006 6:16 pm
by Rends
another dockingbay94 screenshot:
Rends
Posted: Sat Nov 11, 2006 6:21 pm
by Gogie
Looking good Rends.

Posted: Sat Nov 11, 2006 6:21 pm
by trainmaster611
WOW! The new docking bay looks
amazing! 
I suppose ur not planning to give this to the beta testers since it is only a small change right? Its ok if you're not...jw

Posted: Sat Nov 11, 2006 6:27 pm
by Elmo
SWEET!

that is so awsome

Great work!
Posted: Sat Nov 11, 2006 6:28 pm
by Rends
trainmaster, i think i will release another version for the testers soon before i release a public beta end of the month.
Posted: Sat Nov 11, 2006 6:51 pm
by PvtParts
Looks good rends. Can't wait to see this one when it all comes together.
You need any odf/side editing help lemme know I'll gladly give ya a hand. I might also be able to throw together some effects (explosions and the likes) if need be.
Posted: Sat Nov 11, 2006 9:16 pm
by Dohnutt
You have no idea how much I love being a member at GameToast during times like this

Thank you Rends.
Posted: Sat Dec 16, 2006 11:20 am
by Customapshelp
This may be a bump but.... rends, did you say you would release a publib beta at the end of the month, as in, the end of november? because, if you did, I don't see it anywhere.
Posted: Sat Dec 16, 2006 11:23 am
by Teancum
Hey man, can you post in a color other than red? It's hard to read. Thanks.
And I haven't seen Rends online in over a month. Maybe he's taking a break.