Enveloping problem

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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MsHwIz
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Enveloping problem

Post by MsHwIz »

Hi I am new here but I have been looking at the XSI export into BF2 and I encountered a problem when following the tutorial. I get all the way through untill the enveloping part and then it goes from this
Image
to this
Image

For some reason the enveloping process is messing up the model can anyone help me?
Thanks in advance.
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DarthD.U.C.K.
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Re: Enveloping problem

Post by DarthD.U.C.K. »

im pretty shure you have to make the model fitting the normal boneposition

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MsHwIz
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Re: Enveloping problem

Post by MsHwIz »

so I have to edit the model to fit the bones not the other way around?
VF501
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Re: Enveloping problem

Post by VF501 »

Well, theoretically you can alter bones (only bones is really safe), but doing so can lead to exportation errors when the exporter freezes scaling and rotation. But in general its easier to make your model fit the Generic Skeleton and go from there.
MsHwIz
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Re: Enveloping problem

Post by MsHwIz »

Thanks!
Now I have to figure out how to edit the model! :lol:
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