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Posted: Sun Apr 29, 2007 5:00 pm
by RC-1290
Jawa_Killer wrote:you know entering vehicles without "entering" them as a pilot causes problems...as it's moving :!:
-Vehicles movement acting weird, a.k.a. glitching
-Sudden Player damage
-Collision problems...
Are you sure you have none of these errors, redline?

RC-1290'Dreadnought'

Posted: Sun Apr 29, 2007 5:20 pm
by Redline
Yes and then any bug will come in i know how i kill the mistake :wink:

Posted: Sun Apr 29, 2007 5:47 pm
by CamandoMichael
So did you actually fix the problem that has been plauging modders for many, many, months, that no modder has ever fixed? A problem that not even the greatest can beat!? Or did you just get a pleasant accident?

Posted: Sun Apr 29, 2007 6:24 pm
by Hebes24
Probably the pleasant accident. :P

Posted: Sun Apr 29, 2007 8:25 pm
by Clonedude55
I have a couple of questions 1st is the SPHA-T like the AT-TE (so the CIS can't hack it) and can the CIS walk in the SPHA-T like clones so they can kill the pilot and finnaly of what I can see the entrence is llike 5 feet off the ground how do you get up there?


EDIT: how will you animate all those legs to work?

Posted: Sun Apr 29, 2007 9:22 pm
by ARC_Trooper_phi658
I have an idea for this, I know you probably won't consider this, Redline, but just in case, I think that it would be really cool if, inside one of the rooms you made in the SPHA-T, you put the life support computer seen in the capital ships and program it so that it has a limited amount of health that, when destroyed, causes the SPHA-T to stop working entirely. That way, the CIS could try to infiltrate into the room, and blow up the controls as the clones try to defend. You should also make these controls completely repairable so that that if the CIS succeeds, the clones can fix the SPHA-T and continue their assault. It would at lest make the game more strategic.

Posted: Sun Apr 29, 2007 9:53 pm
by [-108-]Gen.2Biosquad
:shock: ... WOW :shock: this map looks AWESOME!! 1 question, how big will this map be? (sorry to bring this up :roll: )
I have an idea for this, I know you probably won't consider this, Redline, but just in case, I think that it would be really cool if, inside one of the rooms you made in the SPHA-T, you put the life support computer seen in the capital ships and program it so that it has a limited amount of health that, when destroyed, causes the SPHA-T to stop working entirely. That way, the CIS could try to infiltrate into the room, and blow up the controls as the clones try to defend. You should also make these controls completely repairable so that that if the CIS succeeds, the clones can fix the SPHA-T and continue their assault. It would at lest make the game more strategic.
Yeah, that would even out the gameplay a little bit.

Posted: Sun Apr 29, 2007 10:01 pm
by DarthMan
Will you be able to gun down the pilots in SPHA-T(like entering it and going into the cockpit)?

Posted: Sun Apr 29, 2007 10:47 pm
by Sniper_eye
Very nice idea. I have not seen a geonosis map in a long time.

Off Topic: In fact, I haven't vistited the forums for a year now. Easy come easy go.

Posted: Mon Apr 30, 2007 2:43 am
by Blueline
yes it´ll be able to run into the cockpit und shoot down the pilots^^ but Redline is just working on it. The map is bigger then the normaly geonosis map in StarWarsBattlefront2

Posted: Mon Apr 30, 2007 2:58 am
by Penguin
Sniper_eye, resize your avatar to under 150x200.

Posted: Mon Apr 30, 2007 3:14 am
by Redline
Anim all legs is possible , but it will be cost me many time.

Posted: Mon Apr 30, 2007 6:05 am
by XxDepredationxX
Wow! The map is getting really big I think and the same to the filesize. The CIS ships means the Core Ship right? The one filled with SBD's in Republic Commando right? Ow I want to see more screens >.< This map is getting exciting each day :D

Posted: Mon Apr 30, 2007 8:49 am
by Redline
I have a couple of questions 1st is the SPHA-T like the AT-TE (so the CIS can't hack it) and can the CIS walk in the SPHA-T like clones so they can kill the pilot and finnaly of what I can see the entrence is llike 5 feet off the ground how do you get up there?


EDIT: how will you animate all those legs to work?
1 st , cis can ,t hack the walker , because it is a Command walker

2nd , Cis come not really in the tank , because it give steps to the begin of the map(by the walker) ( and you will can spawn in the SPAH-T ,too
)

Posted: Mon Apr 30, 2007 9:07 am
by Teancum
Redline wrote:Anim all legs is possible , but it will be cost me many time.
You can only have six legs in SWBF/SWBF2. It will have to be a hover.

Posted: Mon Apr 30, 2007 9:10 am
by Penguin
Multiple "legs" as 1 leg group

Posted: Mon Apr 30, 2007 9:13 am
by lieutenantcoda
how do you moders do it! i am beginning in xsi. i can only model weapons but you all, all the vehicles and stuff, how! a spha-t, amazing, release the source files so everyone can enjoy it. new stuff popping up every month!


anyway, a spha-t has 12 anti-personnel lasers. unfortunately i don know where. they walk quite(or very) slowly to. jus for your star wars general info. and i don think the spha-t shoots a big turbolaser that goes down by gravity like the spma-t does. it fires a direct shoot upward. give flyers and the spha-t could prove useful. and make a charging time like that of a clone commanders chaingun.

you might want to see this:
http://starwars.wikia.com/wiki/Image:Sphat-NEGVV.jpg

i believe one of the anti-personnel lasers is on the sides of the cockpit.

Posted: Mon Apr 30, 2007 9:19 am
by Redline
Multiple "legs" as 1 leg group//how do you moders do it! i am beginning in xsi. i can only model
http://starwars.wikia.com/wiki/Image:Sphat-NEGVV.jpg
That,s the plan ( three legs as 1leg group (anim))

Are you sure that the link is right ?

Pls post the right link again ( i must know where are the other guns)

Posted: Mon Apr 30, 2007 9:44 am
by YankFan1950
no make the charging time like 25 seconds or more because that is realistic also maybe add like electricity coming off of it like in the movie

Posted: Mon Apr 30, 2007 12:48 pm
by Redline
Ok thx for this detais , but this looks not how the SPHA-T into the movie

http://starwars.wikia.com/wiki/Image:Sphat-NEGVV.jpg