Help With Effects [Solved]
Posted: Fri Nov 07, 2008 4:17 am
Basically, I'm absolutely clueless. No idea how to do it with or without hard points. The thing is, all I did was change an effect already used. It was "com_sfx_explosion_lg.fx", the one used by the thermal detonator.
I've read the tutorials, but so far the only things I know how to do involve the ODF files themselves. I don't even know how to find out what hard points are attached to the grenade's mesh. I've tried the tutorial from secretsociety.com, and I can't make head nor tail out of it.
Once again, thanks in advance for any help given.
I've read the tutorials, but so far the only things I know how to do involve the ODF files themselves. I don't even know how to find out what hard points are attached to the grenade's mesh. I've tried the tutorial from secretsociety.com, and I can't make head nor tail out of it.
Once again, thanks in advance for any help given.