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Re: SWBF2 project files for SWBF3 Coruscant layout

Posted: Fri Apr 08, 2016 10:26 am
by AceMastermind
Hey no problem, you're doing an outstanding job porting that Coruscant map, if you still need something specific let me know. :thumbs:

Re: SWBF2 project files for SWBF3 Coruscant layout

Posted: Sat Apr 09, 2016 12:54 pm
by thelegend
AceMastermind wrote:Hey no problem, you're doing an outstanding job porting that Coruscant map, if you still need something specific let me know. :thumbs:
Thank you very much Ace. This means a lot for me. When talking about specific things I need there are some. Are any turrets included in this map? Like the Gun turret, or AA turret? Just curious; I wouldn't mind making them but it would be good to know if BF3 turrets can be used as well.

Re: SWBF2 project files for SWBF3 Coruscant layout

Posted: Sat Apr 09, 2016 1:58 pm
by clonetrooper163
thelegend wrote:
AceMastermind wrote:Hey no problem, you're doing an outstanding job porting that Coruscant map, if you still need something specific let me know. :thumbs:
Thank you very much Ace. This means a lot for me. When talking about specific things I need there are some. Are any turrets included in this map? Like the Gun turret, or AA turret? Just curious; I wouldn't mind making them but it would be good to know if BF3 turrets can be used as well.
There was 3 types of turrets on the map, one like you have now that is small and kind of round and then one that's like big huge mini gun attached to a rotating chair and then a AA turret, i'm working on converting them all atm and will be posting them on my thread.

But the CIS use the same turrets as the republic so there is that.

Re: SWBF2 project files for SWBF3 Coruscant layout

Posted: Thu Apr 14, 2016 11:23 am
by AceMastermind
Added a link at the bottom of the first post for the remaining 14 textures that go with the cor_outside rax model.