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Hex-editing problem [Solved]

Posted: Mon Oct 06, 2008 12:51 pm
by Deviss
hello i read the repsharpshooter tutorial for to add cape, but this don't add the complete cape, for example i want add the heavy trooper's shoulder to the ep3 rifleman don't the kama only the shoulder so my ask is:
is possible only to change into the .msh file the heavy trooper's head to the ep3 rifleman's head???

thanks

Re: Hex-editing problem

Posted: Tue Oct 07, 2008 6:42 am
by Silas
i dont think so. I'm pretty sure you cant hex edit body parts back and forth. You'd need a modeler to erase the clone heavy trooper's head and insert a clone trooper head.

Re: Hex-editing problem

Posted: Wed Oct 08, 2008 10:57 am
by Deviss
Silas wrote:i dont think so. I'm pretty sure you cant hex edit body parts back and forth. You'd need a modeler to erase the clone heavy trooper's head and insert a clone trooper head.
is possible to make this using Bconstructor??