DEV's Side Mod 1.5

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Opinion??

Awesome
7
54%
Great
1
8%
Good
3
23%
Nice
0
No votes
Nothing Special
2
15%
Bad
0
No votes
 
Total votes: 13
Deviss
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Re: DEV's Side Mod 1.5

Post by Deviss »

simplestarwarsfan wrote:This going to make me sound like a Uber n00b but am I correct in thinking that this is not compatible with the convo pack?
I would not be asking this question if i didnt think this mod was sweet sooo... good job! :thumbs:
don't worry everybody was n00b, and i think this is compatible with convo pack, and many thanks for comments :wink:
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Re: DEV's Side Mod 1.5

Post by Delta-1035 »

Since it's uploaded on Megaupload, I can not download it. I'm sorry.
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Re: DEV's Side Mod 1.5

Post by Deviss »

Delta-1035 wrote:Since it's uploaded on Megaupload, I can not download it. I'm sorry.
why you can't download it? :(
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Re: DEV's Side Mod 1.5

Post by Delta-1035 »

Don't know why, my download stops when I'm downloading every single file that is uploaded on Megaupload (even if i use Megamenager).
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Re: DEV's Side Mod 1.5

Post by Deviss »

Delta-1035 wrote:Don't know why, my download stops when I'm downloading every single file that is uploaded on Megaupload (even if i use Megamenager).
ever you download using Megaupload? wow that is strange , i can't use filefront because i tried upload 6 times and always when finish said me error 800, if you have some other good page for upload it :P
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Re: DEV's Side Mod 1.5

Post by hunting shadow »

Short question: are those rocks on geonosis fixed? I remember them beeing set to high.
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Re: DEV's Side Mod 1.5

Post by Deviss »

hunting shadow wrote:Short question: are those rocks on geonosis fixed? I remember them beeing set to high.
yes, are rocks, i modified the height so somethings is more high other not :P
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Re: DEV's Side Mod 1.5

Post by Hawk »

sorry, but the immage data does not work.
can you help me?
thanks in advance.
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Re: DEV's Side Mod 1.5

Post by Deviss »

Hawk wrote:sorry, but the immage data does not work.
can you help me?
thanks in advance.
ingame data? you say the ingame.lvl??
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Re: DEV's Side Mod 1.5

Post by Darth_Spiderpig »

@Hawk:maybe you put it in the wrong folder?

@Dev: good work, I always enjoy your Side Mods. Not to unlock the units, new sounds, weapons, helmets, skins, etc. :bowdown: :thumbs:

Voted for AWESOME :D
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Re: DEV's Side Mod 1.5

Post by Deviss »

Darth_Spiderpig wrote:@Dev: good work, I always enjoy your Side Mods. Not to unlock the units, new sounds, weapons, helmets, skins, etc. :bowdown: :thumbs:

Voted for AWESOME :D
many thanks i tried put diverse things legions skins weapons, and thanks a lot for your vote sir :wink: , already i remember how many time i needed for custom sound, then appear AQT and in 10 minutes solved my problem lol, as a fallen angel from heaven :funny2:
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Re: DEV's Side Mod 1.5

Post by Darth_Spiderpig »

Hehe, there you can see Pro's. AQT, our hero :angel:


One thing I noticed, no actually two things about the droid commando: First, I think his walk animations looks a bit ...well, Women-like, You know? And the second thing is , in the Clone Wars Series the Commandos have Vivro(?)-Swords. Maybe you can add them next version, if there would be one. Don't feel pressed to do things you don't want to do, just a suggestion :wink:


Are there random Skies also? And the maps you have edited looks now a bit empty, but good for the scout troopers and their mortar launchers ( which are great) 8)
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Re: DEV's Side Mod 1.5

Post by Deviss »

Darth_Spiderpig wrote:Hehe, there you can see Pro's. AQT, our hero :angel:


One thing I noticed, no actually two things about the droid commando: First, I think his walk animations looks a bit ...well, Women-like, You know? And the second thing is , in the Clone Wars Series the Commandos have Vivro(?)-Swords. Maybe you can add them next version, if there would be one. Don't feel pressed to do things you don't want to do, just a suggestion :wink:


Are there random Skies also? And the maps you have edited looks now a bit empty, but good for the scout troopers and their mortar launchers ( which are great) 8)
yeah you are right walk as women for his pelvis lol, maybe i wait for other BXdroid commando version for improve it, or try using battle droid animation, also there is a person making his sword what do you think must i wait for other droid commando version?? :D
yeah i though in change the geonosis sky but already dude why use, i would like a real sky blue light and with white clouth :P but already in progress lol
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Re: DEV's Side Mod 1.5

Post by Darth_Spiderpig »

DEVISS-REX wrote:what do you think must i wait for other droid commando version??
If it is improved, then Yes :D , why not?
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Re: DEV's Side Mod 1.5

Post by Deviss »

Darth_Spiderpig wrote:
DEVISS-REX wrote:what do you think must i wait for other droid commando version??
If it is improved, then Yes :D , why not?
well so i will wait, i hope the new is ready soon XD lol, also i am putting clone legions in campaigns for example the 65th in polis massa mission :)
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Re: DEV's Side Mod 1.5

Post by Hawk »

DEVISS-REX wrote:ingame data? you say the ingame.lvl??
so sorry.
my imgame.lvl the data.
which does not work for me.
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Re: DEV's Side Mod 1.5

Post by Deviss »

Hawk wrote:
DEVISS-REX wrote:ingame data? you say the ingame.lvl??
so sorry.
my imgame.lvl the data.
which does not work for me.
not work for floating icon say? try using mine from mod put it replacing the your :wink: (first make backup of your ingame.lvl)
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Re: DEV's Side Mod 1.5

Post by Hawk »

DEVISS-REX wrote:not work for floating icon say? try using mine from mod put it replacing the your :wink: (first make backup of your ingame.lvl)
I mean that yes.
that does not work.
the weapons still have the bug.
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Re: DEV's Side Mod 1.5

Post by Deviss »

Hawk wrote:
DEVISS-REX wrote:not work for floating icon say? try using mine from mod put it replacing the your :wink: (first make backup of your ingame.lvl)
I mean that yes.
that does not work.
the weapons still have the bug.
using my ingame.lvl file? wow that is strange did you put it into C:\Archivos de programa\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc ?
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Re: DEV's Side Mod 1.5

Post by Hawk »

DEVISS-REX wrote:using my ingame.lvl file? wow that is strange did you put it into C:\Archivos de programa\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc ?
yes I have.
but I have Windows Vista and it may be the ingame.lvl does not work with Vista?
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