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Re: Idrala: Islands
Posted: Wed Oct 29, 2008 5:49 pm
by Taivyx
I love your creativity, SkyHammer, this one got me thinking of a glacial lake.
Very cool

Re: Idrala: Islands
Posted: Wed Oct 29, 2008 6:03 pm
by Revan_Malak
Very creative, you could make it an island to island fight.

Re: Idrala: Islands
Posted: Wed Oct 29, 2008 6:05 pm
by Grev
Reminds me of anagurya. Nice! I love this kinda stuff!
Re: Idrala: Islands
Posted: Wed Oct 29, 2008 7:02 pm
by Delta 47
Icy Island map, this should be interesting

Re: Idrala: Islands
Posted: Wed Oct 29, 2008 7:30 pm
by Sky_216
Request for help with getting a model:
Can somebody with XSi please do this for me? Theres an oin the endor assets called 'end_prop_treeclump_02' with a bunch of big pine trees and a single small one. Could somebody please delete all the big trees and sacve the small tree as a seperate object? Its just that that small tree is quite different to the scaled down endor trees I'm using, and some variety in them would be nice. Thanks to anyone who can/will do this.
EDIT:
A map of the islands:

Re: Idrala: Islands
Posted: Wed Oct 29, 2008 7:55 pm
by Blade
This does look
very nice. I know this will make me sound like a nerd... but it kinda reminds me of some Runescape scenery

.
Re: Idrala: Islands
Posted: Wed Oct 29, 2008 8:18 pm
by Fingerfood
Wow... that's like... purdy.
If you want the ocean to be frozen over, there's an ice sheet in Dann Boeings, "Christmas in Jinglin' Town" assets.
Re: Idrala: Islands
Posted: Wed Oct 29, 2008 9:02 pm
by RED51
I was just wondering, what water texture is that?
Re: Idrala: Islands
Posted: Wed Oct 29, 2008 9:04 pm
by NullCommando
For a second.. I thought that Screenshot was from BF 2142 for some reason xD. Looks very well put together. Amazing work!
Re: Idrala: Islands
Posted: Wed Oct 29, 2008 9:29 pm
by (RAPTOR)BENSTWO{SGT}
This is for shure somthing different. I am greatly looking forward twords it.
Offtopic:
Skyhammer- check your pm's.
Re: Idrala: Islands
Posted: Wed Oct 29, 2008 10:57 pm
by Sky_216
Raptor: yep I'll reply shortly.
Back On-topic:
Random poster thing......

Re: Idrala: Islands
Posted: Thu Oct 30, 2008 12:25 am
by Nova Hawk
Hey, that looks nice! Can't wait for more...
Re: Idrala: Islands
Posted: Thu Oct 30, 2008 12:28 am
by MasterFang1
wow Skyhammer good job, very unique enviroment.
Re: Idrala: Islands
Posted: Thu Oct 30, 2008 12:40 am
by Nova Hawk
Skyhammer_216 wrote:Request for help with getting a model:
EDIT:
A map of the islands:
Wow, that reminds me of someplace on RuneScape, forget where exactly...
Re: Idrala: Islands
Posted: Thu Oct 30, 2008 1:51 am
by Darth Revan
Nice map man
Re: Idrala: Islands
Posted: Thu Oct 30, 2008 3:01 am
by Nova Hawk
You know what I think would be cool? If you added some Jedi Starfighters but painted them blue or cyan or white, and for the CIS just give them Droid Starfighters. You can also add some BARC speeders (I forget if you are going to do that already), and maybe one AT-TE....
Oh, and since this is going to be a white clone legion, maybe have the jet trooper's jets be blue instead of yellow and possibly skin in a white RC. And what about adding a clone assassin in it??? That would be cool...
Those are just some ideas, you don't have to put them in if you don't want, I'm just suggesting what I thought would look good.
Re: Idrala: Islands
Posted: Thu Oct 30, 2008 3:03 am
by Darth Revan
A Gunship wold be pretty sweet
Re: Idrala: Islands
Posted: Thu Oct 30, 2008 8:19 am
by Sky_216
Guys read the first post and note the 'No sides suggestions things. That includes suggesting what vehicles to use.
Vehicles That Are being used:
Republic:
Seaspeeder (swampspeeder)
V-Wing
CIS:
MAF (Arctic Camo Colours)
Not in V1, but probably in V2....
Map is done, modifying sides a bit. They'll be closer to the stock sides than the sides I'm using for Catacran and Alpha's Tatooine.
Screenshots;

Re: Idrala: Islands
Posted: Thu Oct 30, 2008 12:57 pm
by Nova Hawk
So far so good!

Re: Idrala: Islands
Posted: Thu Oct 30, 2008 1:03 pm
by Teancum
You might want to do some texture edits to the props. Some snow on the bridges and tree leaves will go a loooooong way.