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Xbox graphics for PC version of SWBFII
Posted: Thu Jul 18, 2013 3:33 pm
by kitfisto15678
Hi guys. I recently watched some Xbox footage of SWBFII and I think I prefer the way it looks than the PC version on all max settings.
Could someone help me figure out what to set my SWBFII video settings to so that it looks like the Xbox version of SWBFII?
I think bloom is off on the Xbox version...
Re: Xbox graphics for PC version of SWBFII
Posted: Thu Jul 18, 2013 6:43 pm
by Marth8880
The Xbox version uses some different assets than the PC and PS2 versions. Regardless, texture settings on medium and somewhat lower view/LOD distance settings might do the trick.
Re: Xbox graphics for PC version of SWBFII
Posted: Fri Jul 19, 2013 10:47 am
by kitfisto15678
Marth8880 wrote:The Xbox version uses some different assets than the PC and PS2 versions.
That is probably what makes it look how I like it.

Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 7:14 pm
by Teancum
Marth8880 wrote:The Xbox version uses some different assets than the PC and PS2 versions. Regardless, texture settings on medium and somewhat lower view/LOD distance settings might do the trick.
You haven't played the Xbox version, have you. It's by far the most superior out-of-the-box version.
Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 7:29 pm
by kitfisto15678
So there isn't any real way to get Xbox graphics for the PC?
Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 7:29 pm
by noMatt
you can put a keyboard on your xbox

Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 8:10 pm
by kitfisto15678
I don't have an Xbox. I have SWBFII on PS2 and PC.

Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 8:29 pm
by Marth8880
Teancum wrote:Marth8880 wrote:The Xbox version uses some different assets than the PC and PS2 versions. Regardless, texture settings on medium and somewhat lower view/LOD distance settings might do the trick.
You haven't played the Xbox version, have you. It's by far the most superior out-of-the-box version.
...I've been playing the Xbox version since 2006.

Granted, I haven't played it since 2010, so my memory of the graphics and gameplay and audio isn't quite as sharp.
Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 8:45 pm
by kitfisto15678
I thought for most games the PC version got the best "treatment" in development.
Why was the Xbox version the one LucasArts focused on? They got a DLC and everything!

Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 9:35 pm
by Marth8880
Console games are a LOT easier to develop for (with the exception of the PS3), so they usually get a lot more treatment; the PC versions just usually look and sound better.
Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 10:03 pm
by kitfisto15678
I see, but that still doesn't explain why only the Xbox got a DLC. I know that the PS2 doesn't really have an online DLC thing like Xbox had back in the day but the PC version should have been able to support it.
Was LucasArts worried about people downloading without paying? Or did they just assume we could mod it all in.

Re: Xbox graphics for PC version of SWBFII
Posted: Sat Jul 20, 2013 11:11 pm
by Teancum
kitfisto15678 wrote:I see, but that still doesn't explain why only the Xbox got a DLC. I know that the PS2 doesn't really have an online DLC thing like Xbox had back in the day but the PC version should have been able to support it.
Was LucasArts worried about people downloading without paying? Or did they just assume we could mod it all in.

That's
exactly why. All the game assets from both games were available. Consoles don't get that kind of treatment. They rely on things like PAID dlc, whereas the PC gets free, community fueled content.
Re: Xbox graphics for PC version of SWBFII
Posted: Sun Jul 21, 2013 4:34 pm
by kitfisto15678
Why didn't LucasArts include the proffesionally converted maps in the Mod tools? I think they included the mission.lvl stuff...
Re: Xbox graphics for PC version of SWBFII
Posted: Sun Jul 21, 2013 6:36 pm
by Teancum
Because the tools for SWBF2 came out before the Xbox DLC. Plus they would have missed out on money if they just gave away the same stuff on PC. People who owned both would have downloaded the free PC DLC instead of the paid Xbox stuff.