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Re: DEVISS's Assets UPDATE 06 March 2016

Posted: Sun Mar 13, 2016 6:30 am
by CdtFox
@Deviss did you ever released both DC15-A/DC15s and droid sniper rifle blasters sounds files (munged) the ones you used in your Mod?! :D

Re: DEVISS's Assets UPDATE 02 March 2016

Posted: Sun Mar 13, 2016 10:18 am
by MikeTheBeast55
Deviss wrote:
Hidden/Spoiler:
Image
Hey Deviss, will you be converting more models from the online game Clone Wars Adventures based off Star Wars The Clone Wars as you know? I used to play that game a lot and it brings back some fond memories when the game first came out.

Re: DEVISS's Assets UPDATE 02 March 2016

Posted: Sun Mar 13, 2016 11:36 am
by MissingTexture
MikeTheBeast55 wrote:
Deviss wrote:
Hidden/Spoiler:
Image
Hey Deviss, will you be converting more models from the online game Clone Wars Adventures based off Star Wars The Clone Wars as you know? I used to play that game a lot and it brings back some fond memories when the game first came out.
He said he will on a previous page because he, just recently, was told it was alright to upload any Republic Heroes assets he has previously done :)

Re: DEVISS's Assets UPDATE 02 March 2016

Posted: Sun Mar 13, 2016 3:31 pm
by commanderawesome
MissingTexture wrote: He said he will on a previous page because he, just recently, was told it was alright to upload any Republic Heroes assets he has previously done :)
Clone Wars Adventures and Republic Heroes aren't the same game.

Re: DEVISS's Assets UPDATE 02 March 2016

Posted: Mon Mar 14, 2016 12:23 am
by MissingTexture
commanderawesome wrote:
MissingTexture wrote: He said he will on a previous page because he, just recently, was told it was alright to upload any Republic Heroes assets he has previously done :)
Clone Wars Adventures and Republic Heroes aren't the same game.
Whoops! Misread that :oops:

UPDATE 14 March 2016

Posted: Mon Mar 14, 2016 6:35 am
by Deviss
Image

Boomer 1.0 (BF2 - SWRH)

Credits:
* Krome Studios
* Repsharpshooter - HD original body
* Syth - BF2 501 body skin

Re: DEVISS's Assets UPDATE 14 March 2016

Posted: Mon Mar 14, 2016 6:47 am
by Anakin
wow the skin looks amazing

Re: DEVISS's Assets UPDATE 14 March 2016

Posted: Wed Mar 16, 2016 12:14 pm
by MikeTheBeast55
You continue to impress me with these assets you make/convert Deviss! I excitedly await your next asset release!

UPDATE 18 March 2016

Posted: Fri Mar 18, 2016 6:03 am
by Deviss
Image

Umbarans 1.0 (CWA)

Credits:
* Daybreak Game Company

Re: DEVISS's Assets UPDATE 18 March 2016

Posted: Fri Mar 18, 2016 6:06 am
by Anakin
nice looking. wasn't there a battle of umbra map?? maybe he can use this :D

Re: DEVISS's Assets UPDATE 18 March 2016

Posted: Fri Mar 18, 2016 6:18 am
by Deviss
Anakin wrote:nice looking. wasn't there a battle of umbra map?? maybe he can use this :D
yes i am trying to convert Sereja's Umbara map :P

Re: DEVISS's Assets UPDATE 18 March 2016

Posted: Fri Mar 18, 2016 1:13 pm
by MikeTheBeast55
Anakin wrote:wasn't there a battle of umbra map?? maybe he can use this :D
As Deviss mentioned, Sereja made an Umbara map and I know TheLegend made a space to ground map of Umbara and just a regular ground map of Umbara. Maybe he will do another reiteration of his map with these.

UPDATE 25 March 2016

Posted: Fri Mar 25, 2016 7:08 am
by Deviss
Image

Trandoshans 1.0 (SWRC)

Note/Suggestion:
*i recommend use chewbacca skeleto for Heavy Trandoshan :D

Credits:
* LucasArts

Re: DEVISS's Assets UPDATE 25 March 2016

Posted: Fri Mar 25, 2016 7:19 am
by Anakin
wow. Haven't notice that it is over 10 years ago that RC was released. (when i made my RC mod i wasn't allowed to use them;))

Re: UPDATE 25 March 2016

Posted: Fri Mar 25, 2016 7:37 am
by Teancum
Deviss wrote: Trandoshans 1.0 (SWRC)

Note/Suggestion:
*i recommend use chewbacca skeleto for Heavy Trandoshan :D

Credits:
* Daybreak Game Company
LucasArts, actually. :P

Republic Commando had this sort of weird, but awesome art style. It's great to see some of it come to Battlefront. Nice work as always!

Re: UPDATE 25 March 2016

Posted: Fri Mar 25, 2016 8:00 am
by Deviss
Teancum wrote: LucasArts, actually. :P

Republic Commando had this sort of weird, but awesome art style. It's great to see some of it come to Battlefront. Nice work as always!
wow thanks Teancum , i'm glad you like it :).

Re: DEVISS's Assets UPDATE 25 March 2016

Posted: Fri Mar 25, 2016 9:26 am
by Anakin
:| i already had all of them up one's sleeve

Will you release more of that??
@Teancum: is it now ok to use the SWRC rc model?? I have them all SWBF2 ready and munged for RC side mod use. Actually i use them for my private installation since i wasn't allowed to release them

Re: DEVISS's Assets UPDATE 25 March 2016

Posted: Fri Mar 25, 2016 3:31 pm
by Teancum
Anakin wrote: :| i already had all of them up one's sleeve

Will you release more of that??
@Teancum: is it now ok to use the SWRC rc model?? I have them all SWBF2 ready and munged for RC side mod use. Actually i use them for my private installation since i wasn't allowed to release them
Yes, go ahead! :D

Re: DEVISS's Assets UPDATE 25 March 2016

Posted: Sat Mar 26, 2016 7:54 am
by Delta-1035
I've always wanted the heavy trando! Thank you Dev, those are awesome.

UPDATE 27 March 2016

Posted: Sun Mar 27, 2016 9:47 am
by Deviss
Image

Clone Boy 1.0 (SWRC)

EDIT:
Credits:
* LucasArts