Taken from the readme:
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**Kamino: Breakout**
Version 1.0
Made by: phazon elite (filefront and forums)/elite_trooper (battlefrontfiles)
Date Completed for Release: Bah, who cares.
This is my first mod for SWBF2. Skins are finished! No more skins will be made for this crazy thing. I hope you like 'em!
NOTE: You need the SWBF1 Conversion Pack 1.80 with the 1.81 patch or the full version of 1.81 to play Hero Assault, which is pretty fun.
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*Story*
Clone Wars
The CIS have just recently assaulted Kamino, and the Republic is running low on reinforcements as they continue to defend the main Cloning Facility.
The CIS has the upper hand at the moment, significantly outnumbering the Republic forces by a fifth more
It seems the CIS will win this battle. Things are looking down for the Republic forces.
So the Republic has no choice but to attempt a final breakout attack with their remaining troopers and Commandos
Then along came an ARC squad...
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Installation: Just extract the KO1 folder with 7-ZIP or WinRAR to C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\Addon (AddON, addon, whatever)
Uninstallation: Delete the KO1 folder from your Addon folder
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*Features*
General
- almost every single weapon has been localized correctly to fit the Star Wars universe
Republic
- Reskin of Clone Trooper, Sharpshooter, and ARC Trooper
- The Red ARC Captain replaces the Clone Commander
- Clone engineer now has a DN Bolt Caster
- The ARC Trooper (ep2 rocketeer) is replaced by a Rail ARC Trooper because I never found his PLX Rocket Launcher to be useful on Kamino
- The clone weapons have been modified to be more realistic and out of order, so it's like some crazy fun or something
- And the last but certainly not least feature for the Republic is (drum roll).............the Clone Commando!!! (yeah...maybe it might not blow your socks off)
CIS
- The CIS finally has some kick butt skins!
- The B-1 Battle Droid has replaced the Magnaguard (only in the list)
- The weapons were beefed up considerably to match the power of the possibly now overpowered clones
- Jango Fett has a new arsenal:
1. Westar 34 Blaster Pistol
2. New Flamethrower (new animation)
3. Kamino Darts
4. New Rocket Launcher
Alliance
- Not much yet
Imperials
- Imperial Clone Commando has been added
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*Fixed Bugs and Issues*
- The sides for CW are now very well balanced. It's possible for either side to win.
- The DC-15 carbine is fixed
- The issues with the CIS are now fixed
- The Heavy Rifle is back
- Magnaguard with the electrostaff is here. I'd use the one from the Conversion Pack, but I wanted him to have the ol' Bulldog, so sorry
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*Known Bugs and Issues*
- The DN Bolt Caster doesn't have any sound because I didn't add it yet. I'm not sure I can legally, so tough luck there...
- Using one secondary weapon and switching, then firing too quickly with Jango Fett may crash the game. That's because you can't do the 1.5 second animation in 0.5 seconds....easy as that, lol
- Hero Assault is quite a bit "customer serviced" as in, shoved half way up its [raw danger!]. Here's the list of problems:
|The cp's (except one) are capturable, but there's technically an uncapturable cp for each side. More explained in the next one
|There's a weird bug with cp7 where cp5 is right on top of it, making a spawn bug with AI appearing in cp7
It works as you'd expect (I hope you're expecting functional). This might not actually be an issue, since it adds a bit of originality with Hero Assault.
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*Things To Do For Version 1.1
*= All things 100% unless stated otherwise
- Add flyers, but lower their max speed so they are actually manuverable ^idea CANCELLED. Too much spline and path work, and my computer crashes when it loads up Kamino anyway^
- Finish GCW Conquest*
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*Credits*
- alex533: Clone Trooper skin
- MajinRevan: the .odf's for the Clone Commando
- Qdin: DC-17m ICWS
- Dragonum: DC-15s Side Arm Blaster
- Darth_Z13: working Clone Commando files (a.k.a. maj)
- OOM-9: DC-15S Blaster Carbine
- Moving Target and Murdocr: ARC Rifle
- MasterSkywalker: The original source files for the DC-15 carbine
- AceMastermind: The missing texture noIcon.tga for the DC-15 carbine
- Neomarz: Electrostaff
- Wazmol69: His source files that had the Electrostaff
- Special Thanks to: Syth and his BFII Asset Pack (which had the, Westar 34, Kamino Sabre Dart, and a lot more things)
- Teancum: Making the SWBF1 Conversion pack. If it weren't for him, my Hero Assault would suck
- Hero_Unit: Online testing and Hero Assault feedback!
I obtained the working souce files for the Clone Commando (maj) from http://www.filefront.com (on Gametoast from Darth_Z13)
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THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
Legal Matters: These files may not be redistributed on CD or DVD, resold, modified, or "plugged" into a mod without permission from me (elite_trooper, phazon elite).
Contact Info: For comments or questions, email me at [email protected] or just PM me on the forums (if you are part of them)
Have fun!
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Download Link
EDIT: Localization bugs with the map name are fixed for all languages. Next release will do with unit, weapon, and other localization bugs. If any are found, that is.
NEW LINK:
http://files.filefront.com/KaminoBreako ... einfo.html
Alex touched these up for me, so here are the new localization files.
the core.lvl will come out soon.
http://files.filefront.com/Kamino_Break ... einfo.html
Comments?
- EP-000782







