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Highrez Shadowafing problems

Posted: Mon Mar 11, 2013 4:37 pm
by Nedarb7
Important details:
-Its a converted map (which means I need to burn terrain in order for it to light up)
-I made spot light and used its name in the directional light 1 slot.

I've followed this tutorial and for some reason I can't get high rez shadows working on Rhen Var Citadel.
Is there something I need to do that I'm unaware of?

Re: Highrez Shadowafing problems

Posted: Mon Mar 11, 2013 10:26 pm
by AQT
Nedarb7 wrote:-I made spot light and used its name in the directional light 1 slot.
It needs to be a directional (Dir) light.

Re: Highrez Shadowafing problems

Posted: Mon Mar 11, 2013 10:38 pm
by Nedarb7
AQT wrote:
Nedarb7 wrote:-I made spot light and used its name in the directional light 1 slot.
It needs to be a directional (Dir) light.
:lol: All I can do is laugh at this one... Thanks AQT :D