Move body of a character to match reference?

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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jojo3450
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Move body of a character to match reference?

Post by jojo3450 »

Is there a way to move the body of a character in order to match a reference picture. The charaters in bf1 have there hands up more in xsi, yet bf2 charaters have them downer, Id there a way to make on arm higher than the other and move legs in different positions yet still work when in game
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giftheck
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Re: Move body of a character to match reference?

Post by giftheck »

There's literally no point to doing this. The 'default' position doesn't really matter to the game as they use the exact same skeletal structure. My own mod uses the BF2 Imperial Officer model (the unused one) which has its model in a different 'default' position to SWBF1.
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