Hoth: Ruins (BETA)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Maveritchell
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Re: Hoth: Ruins (BETA)

Post by Maveritchell »

Don't forget the WIP rules - http://www.gametoast.com/forums/viewtop ... =29&t=5896

The map must be over 50% and you must post screenshots within a few days (the video would suffice).
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Re: Hoth: Ruins (BETA)

Post by 501st_Trooper »

When does it come out? soon? a long time? :clone: :clone: :clone:
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Nihillo
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Re: Hoth: Ruins (BETA)

Post by Nihillo »

501st_Trooper wrote:When does it come out? soon? a long time? :clone: :clone: :clone:
Please, don't post such things.
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Re: Hoth: Ruins (BETA)

Post by [TFA]Padawan_Fighter »

Wait a minute...if it's 10,000 years after the Rebels left, why is it KotOR sides? :?
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Re: Hoth: Ruins (BETA)

Post by Xavious »

[TFA]Padawan_Fighter wrote:Wait a minute...if it's 10,000 years after the Rebels left, why is it KotOR sides? :?
Either a) he's never played KotOR and doesn't know much/anything about the characters and era, b) he's taking creative liberties (his map, he can do whatever he wants), or both.
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Re: Hoth: Ruins (BETA)

Post by 501st_commander »

[TFA]Padawan_Fighter wrote:Wait a minute...if it's 10,000 years after the Rebels left, why is it KotOR sides? :?

soccersw2 said,
soccersw2 wrote: - Probably no KOTor yet.
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Re: Hoth: Ruins (BETA)

Post by Ping »

soccersw2 wrote:
Xavious wrote:
[TFA]Padawan_Fighter wrote:Wait a minute...if it's 10,000 years after the Rebels left, why is it KotOR sides? :?
Either a) he's never played KotOR and doesn't know much/anything about the characters and era, b) he's taking creative liberties (his map, he can do whatever he wants), or both.

In my map I wanted to picture it in the future. I can't add clone troopers and CIS because they were from the past. I can't add Rebels and Empire because they are already wiped out. And I am just now learning how to edit characters, weapons, etc. I always pictured KotOR as people in the future. I never read any info. on them so I jsut assumed that they were. They look from the future. Anyways, KotOR looked like a simple and some what efficent choice for my map.
Well, since you've never read any info on KOTOR, let me tell you this: KOTOR takes place roughly 3,000+ years before the Clone Wars and the GCW. Never, ever assume something. It will usually lead you to the wrong conclusion.
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Re: Hoth: Ruins (BETA)

Post by Twilight_Warrior »

Just FYI.
1) KotOR stands for Knights of the OLD Republic. Key word here being OLD.
2) wookiepedia.org is your best friend if you don't know about something Star Wars. Why assume things when you can look them up, now?
Because (I apologize in advance to anyone this might offend, but I heard it from my german Teacher today and I couldn't resist) assuming just makes an "@#$" out of "u" and "me"...see? : AssUMe
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Re: Hoth: Ruins (BETA)

Post by Commander_Fett »

Xavious wrote:
b) he's taking creative liberties (his map, he can do whatever he wants
You can still go with b :wink:

Anyway, looks like that map's comming along very well. What's with all the times the screen went black in thge vid, though?
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Re: Hoth: Ruins (BETA)

Post by hammythepig »

Commander_Fett wrote:Anyway, looks like that map's comming along very well. What's with all the times the screen went black in thge vid, though?
I was wondering that too.
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Re: Hoth: Ruins (BETA)

Post by Darth_Spiderpig »

It looks nice, but it says in the vid: HOTH:THE END and not HOTH:RUINS :lol: :o
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Re: Hoth: Ruins (BETA)

Post by YTGTangerine »

Doesn't look all that bad, but from the video it LOOKS like it is in the same area as in Episode V, and that was a little flatter terrain. And also, Blend is your friend! There are some jagged areas. But IDK, maybe you wanted it to look that way. Good job so far!
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