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Korriban FINAL
Posted: Sat Nov 07, 2009 8:27 am
by biohazard
NOTE: file requires
WinRAR or similar to decompress
Gameplay video:
http://www.xfire.com/video/182db9/
Korriban, my first map ever, is now ready to be released! Custom skins, textures, and 100% custom object assets, and balanced gameplay make this map a star.
Korriban was the home planet of the great Sith Lords, but was later abandoned following the New Sith Wars. The Valley of the Sith is a grand tomb where the ancient Lords are buried, and many of their spirits yet reside, haunting the valley eternally.
Heroes:
Maul & Mundi
Emperor & Luke
Imperfections:
The great structures are a bit smaller than the canon would like in order to keep gameplay at its prime
Texturing work is not 100% superb. I'd work on it more, but I'm still getting the hang of UVs and stuff.
One area where there is an elevated walkway between two pyramids likes to occasionally make the AI look exceedingly stupid, due to limitations of SWBF2's AI workings.
Two such minor polygonal glitches that anyone who notices even one of them deserves a cookie.
DOWNLOAD
Enjoy!
Next: Khomm
Re: Korriban FINAL
Posted: Sat Nov 07, 2009 11:28 am
by Darth_Spiderpig
It looks...interesting, and it was faster as my Korriban map.
I might give it a download

Re: Korriban FINAL
Posted: Sat Nov 07, 2009 12:58 pm
by Anakin
It's not bad but if you made a comparable map on your self you find your one better
Re: Korriban FINAL
Posted: Mon Nov 09, 2009 10:53 pm
by Nihillo
I thought it was pretty good, you seem to put a good deal of effort in your creations, both of your maps have a creative design and show a lot of focus in visual originality.
If you decide to release a new version of this map someday, I ask of you to consider darkening the map a little, if memory serves me well, Korriban is a brownish world, the home of the dark lords, your map on the other hand has a predominant bright yellow color scheme, not that there is anything wrong with it, it just doesn't remind me of Korriban much; perhaps I should have suggested that in the WIP thread before the "FINAL" release was here, but what can you do...
Re: Korriban FINAL
Posted: Mon Nov 09, 2009 11:10 pm
by 501st_commander
biohazard wrote:NOTE: file requires
WinRAR or similar to decompress
or
7z
Re: Korriban FINAL
Posted: Tue Nov 10, 2009 12:22 am
by AQT
biohazard wrote:or similar
Re: Korriban FINAL
Posted: Tue Nov 10, 2009 4:58 pm
by Stickman
Awesome! I had a great time betaing this for you, and It should be even better now that it's done.
Master Of Stickmen
Re: Korriban FINAL
Posted: Tue Nov 10, 2009 6:04 pm
by biohazard
What happend to your prevous account, Stickman?
And thanks, I'm thrilled that you enjoyed it.
Re: Korriban FINAL
Posted: Tue Nov 10, 2009 8:17 pm
by bobfinkl
Nihillo wrote:I thought it was pretty good, you seem to put a good deal of effort in your creations, both of your maps have a creative design and show a lot of focus in visual originality.
If you decide to release a new version of this map someday, I ask of you to consider darkening the map a little, if memory serves me well, Korriban is a brownish world, the home of the dark lords, your map on the other hand has a predominant bright yellow color scheme, not that there is anything wrong with it, it just doesn't remind me of Korriban much; perhaps I should have suggested that in the WIP thread before the "FINAL" release was here, but what can you do...
I mostly agree although what I think is missing from the map is not the accuracy to the real Korriban (personally wouldn't care if he covered the map in snow and called it Korriban for that matter), but really my biggest dislike on the map was the ugly lighting a gray color just does NOT match with that oh so bright yellow sunny sky, also I suggest you change the lighting for every map you make it really adds to the ambience as it seems you have most everything else down quite well.
Re: Korriban FINAL
Posted: Tue Nov 10, 2009 8:31 pm
by biohazard
I have altered the lighting in every map I've made, and I set it to something that I felt complimented the enviroment best. This includes Korriban. I am, however, new to mapping, so perhaps I should be careful in my maps with more suitable lighting in the future.
Re: Korriban FINAL
Posted: Wed Nov 11, 2009 5:27 am
by Recon Trooper
Woo Hoo! Its out! Great map.
Hope to see more!
btw- I recommend this map for those people that want a nice and easy game.
This rocks Biohazard!
Re: Korriban FINAL
Posted: Wed Nov 11, 2009 4:43 pm
by Master of Stickmen
biohazard wrote:What happend to your prevous account, Stickman?
oh, I figured it out.
Re: Korriban FINAL
Posted: Wed Nov 11, 2009 4:47 pm
by Maveritchell
I like your overall design. I think it would work out better if you had more going on in the middle (and by that I mean object-wise, not unit-wise). Most of the texturing needs work. I'm not a huge fan of the glowing sky and, as mentioned above, it doesn't fit with the lighting. All in all, it's a pretty solid map, though, and it was better than I expected. Nice work!
Re: Korriban FINAL
Posted: Sun Nov 15, 2009 6:55 pm
by Admiral Jake
Nice map! I am downloading.
Re: Korriban FINAL
Posted: Sun Nov 15, 2009 7:00 pm
by biohazard
Great to hear it!
Re: Korriban FINAL
Posted: Wed Nov 18, 2009 11:17 am
by Darth_Spiderpig
Great to hear what?
Re: Korriban FINAL
Posted: Thu Nov 19, 2009 7:56 pm
by biohazard
Darth_Spiderpig wrote:Great to hear what?
All the pleasant comments

good to know I'm doing well.
Re: Korriban FINAL
Posted: Sun Jan 03, 2010 11:22 am
by Revan-Shan
The preview looks very good. I'll download it. I've been looking for a good Korriban map since I had BF2.