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Animation question

Posted: Tue Apr 10, 2007 1:19 pm
by phazon_elite
I've looked through a lot of vehicle odf's lately (since I'm using Psych0fred's Dwarf Spider Droid for something), and I found this:

Code: Select all

TEMP_AnimationSpeed 		= "1.0"
TEMP_Type 				= "0"
It has to do with animation, obviously, and I noticed that the Dwarf's odf was missing this. Does this affect it's (or any walker's) animation? Is it necessary?

- EP-000782

RE: Animation question

Posted: Tue Apr 10, 2007 1:47 pm
by YankFan1950
i'm just guessing but i think that is how fast the animation goes ie 1.0 =normal(default) 2.0 means twice as fast and 0.5 means half speed

RE: Animation question

Posted: Tue Apr 10, 2007 1:51 pm
by phazon_elite
That's what I thought too, but I won't try anything until I know for sure.

- EP-000782

RE: Animation question

Posted: Tue Apr 10, 2007 3:09 pm
by YankFan1950
i wouldn't either maybe pm phsc0fred and ask him (check the speeling of that though)

RE: Animation question

Posted: Tue Apr 10, 2007 3:12 pm
by RC-1290
:| right... I find that a bit weird becouse the way to find out things, is to try it and see if it does what you expect it to do. What can possibly go wrong. If it get's messed up, just restore the odf to what is was. Just give it a try.

Re: RE: Animation question

Posted: Tue Apr 10, 2007 7:11 pm
by Jawa_Killer
phazon_elite wrote:That's what I thought too, but I won't try anything until I know for sure.

- EP-000782
with that attitude you won't find out new things o,o

Posted: Tue Apr 10, 2007 10:11 pm
by Syth
Well i did doodle around with that line (i was trying to slow the dwarf-spiders animations down too). set it to 1, nothing. set it to 100, nothing.
im not sure what it does :?

Posted: Thu Apr 12, 2007 7:03 pm
by phazon_elite
Sorry for my attitude...

I tested it anyway, and it did nothing. It's probably why Psych0fred didn't even add that to the odf, lol.

This can be locked now.

- EP-000782