ReadDataFile("dc:SIDE\\rep.lvl",
"rep_fly_assault_dome",
"rep_inf_ep3_rifleman",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_jettrooper",
"rep_inf_ep3_sniper",
"rep_inf_ep3_officer",
"rep_inf_commando",
"rep_fly_gunship_dome",
"rep_walk_oneman_atst",
"rep_hover_fightertank",
"rep_hero_macewindu")
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_hover_aat",
"cis_fly_gunship_dome",
"cis_inf_officer",
"cis_inf_droideka",
"cis_inf_commando",
"cis_hero_ventress")
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_walk_oneman_atst")
ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_recoilless_lg")
SetupTeams{
rep={
team = REP,
units = 32,
reinforcements = 200,
soldier = {"rep_inf_ep3_rifleman", 9, 25},
assault = {"rep_inf_ep3_rocketeer", 1, 5},
engineer = {"rep_inf_ep3_engineer", 1, 4},
sniper = {"rep_inf_ep3_sniper", 1, 5},
officer = {"rep_inf_ep3_jettrooper", 1, 4},
special = {"rep_inf_commando",1, 4},
},
cis={
team = CIS,
units = 32,
reinforcements = 200,
soldier = {"cis_inf_rifleman", 9, 25},
assault = {"cis_inf_rocketeer", 1, 5},
engineer = {"cis_inf_engineer", 1, 5},
sniper = {"cis_inf_sniper", 1, 5},
officer = {"cis_inf_officer", 1, 4},
special = {"cis_inf_droideka", 1, 4},
}
}
AddUnitClass(REP, "rep_inf_ep3_officer", 1, 1)
AddUnitClass(CIS, "cis_inf_commando",1, 4)
-- Hero Setup Section --
SetHeroClass(REP, "rep_hero_macewindu")
SetHeroClass(CIS, "cis_hero_ventress")