Re: What makes a great shooter IYOP?
Posted: Wed Nov 25, 2009 6:23 pm
-Graphics
In my opinion if the game has horrible graphics and I've completed SP then it'll be hard for me to go back (i'm talking like extremely pixelated) If the game has good graphics then it gives you something to look at and go like "ZOMGosh tis is sooooo butifeul"
-Physics
I REALLY hate it when there is a death ANIMATION. Ugh. When a person is killed while they're in the air they look really stupid. I don't really care if the enviroment isn't destructible (but that would make me smile)
-Fun
I like when I can finish the game and want to go through it half-a-million more times (KotOR2)
-Variety
If there is no variety then the game will get boring really fast and you'll be saying to yourself "Y teh hek did i by dis?!" I like when gameplay is non-stop action regardless of how big the map is
-Multiplayer
Don't really care
In my opinion if the game has horrible graphics and I've completed SP then it'll be hard for me to go back (i'm talking like extremely pixelated) If the game has good graphics then it gives you something to look at and go like "ZOMGosh tis is sooooo butifeul"
-Physics
I REALLY hate it when there is a death ANIMATION. Ugh. When a person is killed while they're in the air they look really stupid. I don't really care if the enviroment isn't destructible (but that would make me smile)
-Fun
I like when I can finish the game and want to go through it half-a-million more times (KotOR2)
-Variety
If there is no variety then the game will get boring really fast and you'll be saying to yourself "Y teh hek did i by dis?!" I like when gameplay is non-stop action regardless of how big the map is
-Multiplayer
Don't really care