Terrain problem [Solved]

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genaral_mitch
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Terrain problem [Solved]

Post by genaral_mitch »

On my map, I need the AI to be able to go onto a Mygeeto bridge prop. So I raised the terrain a little so in ZE it looks fine, did a few other terrain stuff (Made hills) and munged. In-game, the AI can't go onto the bridge because the terrain is lower than it. I raised it more so it was well above the bridge and saved and munged. In-game, it was still exactly the same as before. Too low. This can't be because the terrain munge doesn't work, because other terrain worked before.
Last edited by genaral_mitch on Sat Jul 10, 2010 9:35 pm, edited 1 time in total.
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Re: Terrain problem

Post by Teancum »

Delete the map from your /addon folder and do a manual clean.

http://www.gametoast.com/forums/viewtop ... =27&t=9961
genaral_mitch
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Re: Terrain problem

Post by genaral_mitch »

You sure that would help? Other stuff I did in the same ZE session worked. :?
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Re: Terrain problem

Post by swado95 »

Ya i had a problum like that and it worked once u manual cleaned and re munged.
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Re: Terrain problem

Post by genaral_mitch »

I did that, but it didn't help.
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Re: Terrain problem

Post by swado95 »

you just didnt hit the clean button did u?
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Re: Terrain problem

Post by SW_elite »

A FULL manual clean would most likely work in this situation.
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Re: Terrain problem

Post by genaral_mitch »

@swado: Do I even need to click the clean button? That would be considered a auto clean.

This can be solved. I just lowered the bridge.
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