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ICW : Imperial Civil War

Posted: Thu Aug 14, 2008 8:38 am
by Sky_216
ICW: Imperial Civil War
Sides - Basic - 75%

ICW Backstory:
Five years after the end of the clone wars and the fall of the Jedi order….five years since the Republic became the Empire…five years of oppression for the former separatists….
However, still the Empire is not unchallenged. Scattered across the galaxy, divided, weak, yet making there presence felt, are resistance movements, insurgents, trebles, new separatists, terrorists. For the Empire, it seems, the challenge in the years to come will be maintaining the systems it has seized control of, rather than gaining new ones…

+++MAP 1+++
Catacron: Graveyard - 75%
Story: A surviving separatist warship has landed on the rain swept, war-torn world of Catacron. The former separatist commander of the planet cut of communications links to the droid control ships, basing his droid control units deep underground instead. As a result, the surviving battledroids on Catacron are still active, although dysfunctional. The separatist remnants know that the surviving droids will not attack them. However, the acklay that were introduced to the planet during the Clone Wars, and quickly swelled to plague proportions, will.
The 752nd Legion have been dispatched to the surface, with the objective of destroying the Separatist ship and terminating its inhabitants at all costs….
+++MAP 1+++

Screenshots: Map 1:
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Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 1:17 pm
by Guest
two things:
-you should make it compatible with the convo pack and BFX and BFP
-and explain wtf is a zombie battledroid (and what are zombies doing in SW universe at all)

other than that it seems pretty nice, and do you mean zann consortium or black sun pirates by mentioning "not only empire and alliance"

Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 1:21 pm
by Xavious
negah wrote:-you should make it compatible with BFX and BFP
Seeing as those both replace the game's default sides, and so does this, that's impossible.

Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 2:36 pm
by Teancum
BFX doesn't anymore

Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 3:32 pm
by Commander_Cody771
This looks awesome Skyhammer! I like Vader's force power.

Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 3:37 pm
by MandeRek
Teancum wrote:BFX doesn't anymore
But it still replaces mission.lvl doesn't it? Meaning 2 of these mods together are not possible.. :?

Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 4:34 pm
by Sky_216
If anyone knows how to make this compatible with BFX, convo pack etc. then please tell me.
If anyone can think of a better name for this (ECW is a bit mislreading - most of this stuff is non-canon and doesn't involve EU).
Zombie battledroid - derelict, malfuctioning battledroids that survived the clone wars. Also include zombie droidekas and dwarf spiders.
Other than just empire and alliance - stuff written underneath it, + pirates (includes the cyborgs).

Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 6:43 pm
by Wolfblader
U cant use two side mods together and them work. The real question is if its compatable with +123 mod.

Re: ECW : Expanded Civil War

Posted: Thu Aug 14, 2008 9:12 pm
by Lord Bardar
if they survived teh clone wars, aren't they technically obsolete or defunct? zombie is too plain a term to describe what your units are.

Re: ECW : Expanded Civil War

Posted: Fri Aug 15, 2008 2:15 pm
by SBFandrewbrant
he may be suggesting that they just wont stay down. XD

Re: ECW : Expanded Civil War

Posted: Fri Aug 15, 2008 2:35 pm
by Teancum
MandeRek wrote:
Teancum wrote:BFX doesn't anymore
But it still replaces mission.lvl doesn't it? Meaning 2 of these mods together are not possible.. :?
It shouldn't. I'm pretty sure 2.1 is just an addon folder that give you BFX units in Uber mode.

Re: ECW : Expanded Civil War

Posted: Fri Aug 15, 2008 2:56 pm
by ARC_Commander
Teancum wrote:
MandeRek wrote:
Teancum wrote:BFX doesn't anymore
But it still replaces mission.lvl doesn't it? Meaning 2 of these mods together are not possible.. :?
It shouldn't. I'm pretty sure 2.1 is just an addon folder that give you BFX units in Uber mode.
QFT.

Re: ICW : Imperial Civil War

Posted: Mon Aug 18, 2008 8:11 pm
by Sky_216
*Small* update. This has now completely changed. I figured, hey we've got three great conversion mods already, why make a mediocre one? So this is now a map series set between episodes 3 and 4.

Re: ICW : Imperial Civil War pie

Posted: Mon Aug 18, 2008 10:35 pm
by Lord Bardar
interesting new screenies, the color of your Darktrooper is the same as a P1.

Re: ICW : Imperial Civil War

Posted: Tue Aug 19, 2008 7:38 am
by Guest
i love the idea of a mappack, its much better than a side mod, since we have additional maps (ill have to clean out my addon folder :P )
and the map looks sweet so far, however you should post some screenshots of the map layout

Re: ICW : Imperial Civil War

Posted: Sat Aug 23, 2008 3:28 am
by Sky_216
Poll question added. Should this mappack's backstory be set in (a) Clone Wars, (b) Between CW and GCW, (c) Galactic Civil War, (d) unrelated Scifi Universe.

Re: ICW : Imperial Civil War

Posted: Sat Aug 23, 2008 7:36 am
by Guest
ill go with between cw and gcw

Re: ICW : Imperial Civil War

Posted: Sat Aug 23, 2008 8:31 am
by Fluffy_the_ic
negah wrote:ill go with between cw and gcw

Re: ICW : Imperial Civil War

Posted: Sat Aug 23, 2008 5:37 pm
by Wolfblader
Between cw and gcw.

Re: ICW : Imperial Civil War

Posted: Sun Aug 24, 2008 9:07 am
by Jabbabob
between clone wars and galactic civil war.