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Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 11:48 am
by Guest
LOL!!! :funny2: seems like lambda has become popular at once

well, here are the pics of my version:
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so does it look without textures
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the model is almost ready, i still need to do the polymesh, lowrez and collision but first i must know:
should i make the cockpit shorter?
should i add the twin guns on the wings? (like in the first pic in redline's model)
any other suggestions?

i know it doesnt look that good as redline's version, but its my first model and im satisfyed with it, however im not satisfyed with the skin, it looks just kinda too unreal.

i think ill get xsi 6.5 soon, then ill import it to msh and will try to get it ingame and see if it will work

Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 2:04 pm
by AceMastermind
negah wrote:the model is almost ready, i still need to do the polymesh, lowrez and collision but first i must know:
should i make the cockpit shorter?
should i add the twin guns on the wings? (like in the first pic in redline's model)
any other suggestions?
1. Yes
2. Yes
3. Can you show a wireframe so we can see where the model can be optimized, if any ,for maximum performance?
negah wrote:i think ill get xsi 6.5 soon, then ill import it to msh and will try to get it ingame and see if it will work
6.5 will not work with Pandemic's msh exporter, use versions 4.x - 5.x

Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 2:32 pm
by PsYcH0_]-[aMsT3r
With my modding team the Swbf2 PsYcH0 Modders I've been creating piles of models which are OK but not to detailed. I've finally got the hang of UVing and stuff so I've managed to created 25 models in the last 4 days!
Pics:
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Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 2:43 pm
by Grev
Being the person who dores cheese (Ive written a 11 page esay about cheese, and Ive promised to release it a long time ago, got to get to a scanner, and Iv read the world encyclopedia of cheese) Ive gotto say those models are a beauty.

Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 3:10 pm
by PsYcH0_]-[aMsT3r
Thanks alot Grev! It's great to have positive feedback from people.
Off - topic: You were in the psycho modders wernt you! Your still in there on Xfire so if you wana help out, just ask lol!

Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 3:18 pm
by Karnage
Cheese!!!!!

I need to make some cheese models for my cheese shop for DMI.

Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 3:19 pm
by PsYcH0_]-[aMsT3r
You can have my models if you like I'm about to make a cheesestring. Ill add you on xfire.

Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 3:32 pm
by Grev
Cheese shop? COUNT ME IN! I BEG YOU! :shock:

Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 6:19 pm
by Redline
PsYcH0_]-[aMsT3r wrote:With my modding team the Swbf2 PsYcH0 Modders I've been creating piles of models which are OK but not to detailed. I've finally got the hang of UVing and stuff so I've managed to created 25 models in the last 4 days!
Pics:
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Where did you get these skins?
Can you give me a good website for food skins?
Because I have made an aldi shop ^^ and I need them for a lot of products.

Picture:
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Re: Model showcase thread Part II

Posted: Sat Jul 19, 2008 8:31 pm
by trainmaster611
Those look great guys! :P

Psycho, is it possible I could have that beer bottle and the texture? I wanted to make a wine bottle :)

And yeah, where do you guys get those textures?

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 5:07 am
by PsYcH0_]-[aMsT3r
Lol no site! The cheese one was made by the psycho modders, the rest just using little bits of pictures from google image :). Redline you can have a few of my models once they exported lol and train same for you :P. Feels good to have actually made something people like for once!

EDIT: Btw Redline loving the Aldi model but you should have everything for 69p like on the advert!

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 7:52 am
by The_Emperor
Aldi shop :shock: be sure to add a lot of unhealthy filthy crappy yet really cheap food in there

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 11:13 am
by Guest
The_Emperor wrote:Aldi shop :shock: be sure to add a lot of unhealthy filthy crappy yet really cheap food in there
you are right, thats why i never buy something in aldi

EDIT: here is my lambda shuttle with twin cannons (+wireframe)
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the problem about the long cockpit was the camera, when i pressed the allmighty "reset" button everything was fine again
when i tried to add textures to the twin cannons the skin was screwed up, so i must make it again, but it will look just like in my previous post
still any suggestions?

btw, swbf2 mod tools isnt working for me, so i wont get another version of xsi and i wont be able to test it ingame, so when i finish it, ill upload it here
if you want to take it over or make a better skin, just post it here

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 3:16 pm
by Maveritchell
You can optimize your model a little by deleting the divisions on the caps of the cylinders.

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 3:44 pm
by Caleb1117
And the cylinder polygons that are inside the rest of the model.

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 3:54 pm
by Guest
do you mean this:
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???

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 5:08 pm
by AceMastermind
Your model looks fairly optimized already given that it's only 1656 tris, but you could make the lower main body from a single cylinder instead of 2 cylinders and a cube to optimize even more, as shown in this demo video: Cylinder_Extruded

Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 6:54 pm
by Maveritchell
This is about a two-year old model, and it's not the best, but I finally got around to texturing it. Maybe it'll show up in the KotOR era in a hunt mode or something? Who knows. And yes, I took a few creative liberties with the texture.
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Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 7:28 pm
by YouJediJunkie
Gonna split up this one in parts, it's for the project... :music:
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Re: Model showcase thread Part II

Posted: Sun Jul 20, 2008 8:39 pm
by computergeek
Man, Mav awesome!
I just finished playing KOTOR 2, so now I know about those things

Well I'm not sure if I've already posted this in this thread, but The Sith Fighter!
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and Mav, if you ever do that KOTOR Hunt, let me know so I can send you this